| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix curve saving, refined undo/redo | Marc Gilleron | 2017-06-28 | 2 | -31/+53 |
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| * | Merge pull request #9404 from Zylann/curve_improvement | Juan Linietsky | 2017-06-27 | 2 | -44/+149 |
| |\ | | | | | Curve improvement | ||||
| | * | Curve features | Marc Gilleron | 2017-06-26 | 2 | -44/+149 |
| | | | | | | | | | | | | | - Ability to set tangents as linear - Indicative min and max values - CurveTexture doesn't need min and max anymore | ||||
| * | | Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check | Rémi Verschelde | 2017-06-27 | 3 | -7/+20 |
| |\ \ | |/ |/| | Better user experience with external text editors. | ||||
| | * | Better user expirence with external text editors. | geequlim | 2017-06-27 | 3 | -7/+20 |
| | | | | | | | | | | | Implements open_in_external_editor for subclasses of ScriptLanguage. Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor. | ||||
| * | | Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps | Rémi Verschelde | 2017-06-26 | 1 | -9/+4 |
| |\ \ | | | | | | | Add one-way collisions and individual shape offsets for tilesets | ||||
| | * | | Add one-way collisions and individual shape offsets for tilesets | Bojidar Marinov | 2017-06-25 | 1 | -9/+4 |
| | |/ | | | | | | | | | As requested in #9318 Accidentially fixes #2231 as well | ||||
| * | | Merge pull request #9318 from bojidar-bg/readd-normal-tilemap | Rémi Verschelde | 2017-06-26 | 1 | -0/+2 |
| |\ \ | |/ |/| | Add normal map to tilemaps and tilesets | ||||
| | * | Add normal map to tilemaps and tilesets | Bojidar Marinov | 2017-06-22 | 1 | -0/+2 |
| | | | | | | | | | Fixes #9310 | ||||
| * | | Merge pull request #9345 from nunodonato/animproperties | Rémi Verschelde | 2017-06-24 | 1 | -10/+12 |
| |\ \ | | | | | | | Update some property names for animation keys. | ||||
| | * | | Update some property names for animation keys. | Nuno Donato | 2017-06-24 | 1 | -10/+12 |
| | | | | | | | | | | | | | | | | Added rect_rotation too. Fixes #9337 | ||||
| * | | | Merge pull request #9353 from Zylann/gradient_refactor | Juan Linietsky | 2017-06-24 | 4 | -640/+1 |
| |\ \ \ | | | | | | | | | GradientTexture now uses a Gradient | ||||
| | * | | | GradientTexture now uses a Gradient | Marc Gilleron | 2017-06-24 | 4 | -640/+1 |
| | |/ / | | | | | | | | | | | | | - Added gradient property - Deleted duplicate code | ||||
| * | | | Merge pull request #9281 from Zylann/fix_freelook_keyboard | Rémi Verschelde | 2017-06-24 | 1 | -0/+5 |
| |\ \ \ | |/ / |/| | | Fixed freelook conflict with text inputs | ||||
| | * | | Fixed freelook conflict with text inputs | Marc Gilleron | 2017-06-20 | 1 | -0/+5 |
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| * | | | -Trigger shapes removed in 2D, they became obsolete long ago when areas ↵ | Juan Linietsky | 2017-06-23 | 1 | -7/+10 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | could detect their own overlap -Added ability to disable individual collisionshape/polygon -Moved One Way Collision to shape, allowing more flexibility -Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer. -Modifying a CollisionPolygon2D on the fly now works, it can even be animated. Will port this to 3D once well tested. Have fun! | ||||
| * | | | Added Curve resource | Marc Gilleron | 2017-06-24 | 3 | -411/+640 |
| | | | | | | | | | | | | | | | | | | | - New resource for curves in y(x) form - CurveTexture now has a Curve - Curve and CurveTexture share the same editor | ||||
| * | | | Merge pull request #9307 from nunodonato/shadererrorline | Thomas Herzog | 2017-06-23 | 1 | -1/+1 |
| |\ \ \ | | | | | | | | | highlight the correct error line in shader editor | ||||
| | * | | | highlight the correct error line in shader editor | Nuno Donato | 2017-06-21 | 1 | -1/+1 |
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| * | | | Merge pull request #9293 from MarianoGnu/master | Mariano Javier Suligoy | 2017-06-22 | 1 | -1/+1 |
| |\ \ \ | |_|/ |/| | | Fix regresion on Texture Region Editor Plugin. Fixes #9282 | ||||
| | * | | Fix regresion on Texture Region Editor Plugin. Fixes#9282 | Mariano Suligoy | 2017-06-20 | 1 | -1/+1 |
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| * / | 2D GPU Particles working.. | Juan Linietsky | 2017-06-21 | 2 | -41/+280 |
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| * | Merge pull request #8407 from Jylhis/popup_item_select_hide | Thomas Herzog | 2017-06-20 | 2 | -0/+3 |
| |\ | | | | | Update PopupMenu hiding | ||||
| | * | Fix #7262 | Jylhis | 2017-04-14 | 2 | -0/+3 |
| | | | | | | | | | | | Disable PopupMenu hiding in snap settings of the TextureRegion editor and Edit menu of the scene | ||||
| * | | Merge pull request #9099 from kubecz3k/plugin-camera-expose | Thomas Herzog | 2017-06-19 | 1 | -3/+10 |
| |\ \ | | | | | | | EditorPlugin can request user inputs from editor 3d view | ||||
| | * | | EditorPlugin can request user inputs from editor 3d view | Unknown | 2017-06-12 | 1 | -3/+10 |
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| * | | | Fix image lock on preview image generating | Konrad Nowakowski | 2017-06-19 | 1 | -1/+2 |
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| * | | | Fixed ‘CreateNewAnimation’ window wrong size. | ageazrael | 2017-06-16 | 1 | -8/+7 |
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| * | | | Increase the default perspective camera FOV | Hugo Locurcio | 2017-06-16 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | This does not affect existing projects, but will affect newly-created editor settings and Camera nodes. | ||||
| * | | | renamed occurances of ColorRamp with Gradient | Karroffel | 2017-06-14 | 2 | -33/+33 |
| | | | | | | | | | | | | | ColorRamp got renamed to Gradient recently, reduz missed some occurances though. | ||||
| * | | | Fix empty shader related crash, closes #8314 | Juan Linietsky | 2017-06-12 | 1 | -1/+2 |
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| * | | | Restored everything related to information polling, and added information ↵ | Juan Linietsky | 2017-06-11 | 2 | -0/+46 |
| | | | | | | | | | | | | | box for viewport. | ||||
| * | | | Restored multiple viewport function, as well as view modes. | Juan Linietsky | 2017-06-11 | 2 | -64/+53 |
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| * | | | Multiple 3D viewports are not operational. | Juan Linietsky | 2017-06-11 | 2 | -76/+344 |
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| * | | renamed all Rect3.pos to Rect3.position | alexholly | 2017-06-09 | 3 | -7/+7 |
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| * | | Merge pull request #9060 from pixelpicosean/scroll-to-pan-canvas-item-editor-3.0 | Rémi Verschelde | 2017-06-09 | 1 | -20/+48 |
| |\ \ | | | | | | | Add settings to pan canvas editor with scrolling | ||||
| | * | | Add settings to pan canvas editor with scrolling | Sean Bohan | 2017-06-08 | 1 | -20/+48 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive. 2 new settings are added to “editors/2d”: scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom pan_speed: use this value to change scroll speed | ||||
| * | | | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 2 | -308/+295 |
| | | | | | | | | | | | | | -Restored resource previews! | ||||
| * | | | -Added proper access to depth texture from shader | Juan Linietsky | 2017-06-07 | 2 | -6/+6 |
| |/ / | | | | | | | -Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future. | ||||
| * | | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | 2017-06-05 | 6 | -141/+141 |
| |\ \ | | | | | | | renamed all Rect2.pos to Rect2.position | ||||
| | * | | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 6 | -141/+141 |
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| * | | | Merge pull request #8974 from Paulb23/script_overview | Rémi Verschelde | 2017-06-05 | 4 | -1/+75 |
| |\ \ \ | |/ / |/| | | Added script overview | ||||
| | * | | Added members overview | Paulb23 | 2017-05-29 | 4 | -1/+75 |
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| * | | | InputEvent: Renamed "pos" property to "position" | Andreas Haas | 2017-06-03 | 16 | -71/+71 |
| | | | | | | | | | | | | | Make the naming consistent with other classes. | ||||
| * | | | -Added .hdr format support | Juan Linietsky | 2017-05-28 | 4 | -174/+3 |
| | | | | | | | | | | | | | | | | | | | -Added default environment editor setting -Added environment created by default in new projects -Removed default light and ambient from spatial editor, to make the editor more PBR compliant | ||||
| * | | | Fix moving path controls in edit mode. | Zaven Muradyan | 2017-05-27 | 1 | -9/+7 |
| | | | | | | | | | | | | | | | | | | | The previous code would never trigger the subsequent conditionals (for moving the control points) when in EDIT_MODE because the point conditionals were nested instead of being a conjunction. | ||||
| * | | | Merge pull request #8928 from nunodonato/helpmenu | Rémi Verschelde | 2017-05-27 | 2 | -4/+11 |
| |\ \ \ | | | | | | | | | Added an help menu | ||||
| | * | | | Added an help menu | Nuno Donato | 2017-05-26 | 2 | -4/+11 |
| | |/ / | | | | | | | | | | | | | Also renamed the "tutorials" button in the script editor to be consistent with the help menu entry. Fixed #8921 | ||||
| * / / | -Added EXR supprot for HDR (no BC6 compression yet though) | Juan Linietsky | 2017-05-26 | 1 | -0/+2 |
| |/ / | | | | | | | | | | | -Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3 | ||||
| * | | Applied clang-format. | Ferenc Arn | 2017-05-25 | 2 | -222/+180 |
| | | | | | | | | | Since PathEditorPlugin was commented out, it didn't get clang-format'ed. | ||||
