| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | ScriptEditor: Fixes bug where menu option would be handled twice (2.1) | allkhor | 2017-04-21 | 1 | -16/+17 |
| | | | | | (cherry picked from commit 97c385d) | ||||
| * | Merge pull request #8466 from RandomShaper/fix-ik-2.1 | Rémi Verschelde | 2017-04-20 | 1 | -2/+2 |
| |\ | | | | | Fix IK not being solved while dragging a bone (2.1) | ||||
| | * | Fix IK not being solved while dragging a bone | Pedro J. Estébanez | 2017-04-20 | 1 | -2/+2 |
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| * | | Fix inability to remove samples from libraries | Pedro J. Estébanez | 2017-04-17 | 1 | -1/+1 |
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| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 77 | -0/+77 |
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| * | Add priority to samples in a library | Pedro J. Estébanez | 2017-04-06 | 1 | -5/+20 |
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| * | Merge pull request #8172 from RandomShaper/improve-tile-palette-2.1 | Rémi Verschelde | 2017-03-30 | 1 | -7/+42 |
| |\ | | | | | Several enhancements for the tile map editor (2.1) | ||||
| | * | Several enhancements for the tile map editor | Pedro J. Estébanez | 2017-03-27 | 1 | -7/+42 |
| | | | | | | | | | | | Allow sorting tile palette by name Allow hiding tile ids in tile palette | ||||
| * | | Merge pull request #8170 from RandomShaper/fix-uniform-move-2.1 | Rémi Verschelde | 2017-03-27 | 1 | -1/+1 |
| |\ \ | | | | | | | Include uniform (Shift down) mode in only-one-Node2D dragging (2.1) | ||||
| | * | | Include uniform (Shift down) mode in only-one-Node2D dragging | Pedro J. Estébanez | 2017-03-27 | 1 | -1/+1 |
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| * | | Merge pull request #8114 from RandomShaper/improve-snapping-2.1 | Rémi Verschelde | 2017-03-24 | 2 | -48/+49 |
| |\ \ | | | | | | | Improved 2D snapping behavior (2.1) | ||||
| | * | | Improved 2D snapping behavior | Pedro J. Estébanez | 2017-03-24 | 2 | -48/+49 |
| | |/ | | | | | | | | | | | Make snapping affect nodes created by drag & drop Make snapping for a single Node2D refer to its pivot Refactor duplicate drag setup code | ||||
| * / | Implement warped mouse panning for 2D & 3D editors | Pedro J. Estébanez | 2017-03-22 | 2 | -3/+18 |
| |/ | | | | | Enabled by default as in Blender, but can be disabled separately for 2D & 3D; the core functionality is in Input so this could be reused or even exposed to scripts in the future | ||||
| * | Revert "Fix drag and drop on 2d viewport" | Rémi Verschelde | 2017-03-20 | 1 | -15/+15 |
| | | | | | | This reverts commits a9d8da91b72fe8493f9087563056bb4ade4ca2c7 and 4230b22558516473fe2b11f05436fab13269789c. | ||||
| * | Fix cherry-pick mistake using 3.0 method | Rémi Verschelde | 2017-03-19 | 1 | -1/+1 |
| | | | | | Bug introduced in a9d8da91b72fe8493f9087563056bb4ade4ca2c7. | ||||
| * | Fix drag and drop on 2d viewport | volzhs | 2017-03-19 | 1 | -16/+16 |
| | | | | | (cherry picked from commit 4d0a75750fdb8d1cd150976cdbd6c3d1c7ab513b) | ||||
| * | Bring that Whole New World to the Old Continent too | Rémi Verschelde | 2017-03-19 | 83 | -14566/+12002 |
| | | | | | | Applies the clang-format style to the 2.1 branch as done for master in 5dbf1809c6e3e905b94b8764e99491e608122261. | ||||
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-18 | 84 | -0/+43817 |
| The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. (Manual redo of 49c065d29ca07040c3fd810026121164ad86b247) | |||||
