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path: root/editor/plugins/tile_set_editor_plugin.cpp (follow)
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* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-10/+10
* Some control fixes and removed useless linesGilles Roudiere2017-08-191-1/+0
* Updated function argument namesWilson E. Alvarez2017-08-121-2/+2
* Readd tilemap's shape_transform and bugfixesBojidar Marinov2017-07-011-4/+19
* Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions...Juan Linietsky2017-07-011-19/+4
* Fix #9409, fixup #9370; tileset now has shape transform instead of offsetBojidar Marinov2017-06-301-4/+19
* Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemapsRémi Verschelde2017-06-261-9/+4
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| * Add one-way collisions and individual shape offsets for tilesetsBojidar Marinov2017-06-251-9/+4
* | Merge pull request #9318 from bojidar-bg/readd-normal-tilemapRémi Verschelde2017-06-261-0/+2
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| * Add normal map to tilemaps and tilesetsBojidar Marinov2017-06-221-0/+2
* | -Trigger shapes removed in 2D, they became obsolete long ago when areas could...Juan Linietsky2017-06-231-7/+10
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* Fix #8819. Adds _import_node() that, when used in conjunction with _import_sc...Jon Ross2017-05-191-12/+14
* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-85/+71
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+297