| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Tilemap Editor: Setting to hide tile info in the menu bar | Rémi Verschelde | 2017-08-16 | 1 | -5/+16 |
| * | Hide tilemap menu when no tilemap is selected | Daniel J. Ramirez | 2017-08-10 | 1 | -2/+3 |
| * | Moved mirror and rotations to the tile mapen, to avoid taking up too much too... | Juan Linietsky | 2017-08-08 | 1 | -10/+12 |
| * | TileMap: Fix infinite loop when trying to bucket-delete empty tiles. | Andreas Haas | 2017-08-03 | 1 | -0/+2 |
| * | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 1 | -49/+49 |
| * | InputEvent: Renamed "pos" property to "position" | Andreas Haas | 2017-06-03 | 1 | -2/+2 |
| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -303/+300 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Several enhancements for the tile map editor | Pedro J. Estébanez | 2017-03-27 | 1 | -7/+42 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -400/+381 |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+1593 |
