index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
theme_editor_plugin.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add menu to import current editor theme into theme editor
Geequlim
2017-11-07
1
-7
/
+9
*
Change theme button name to edit theme
Alexander Holland
2017-10-22
1
-1
/
+5
*
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-22
1
-3
/
+3
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Editor: Add some more translatable strings.
Andreas Haas
2017-08-25
1
-2
/
+2
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-3
/
+3
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
/
+1
*
ThemeEditor: fix broken dialog
Poommetee Ketson
2017-07-27
1
-33
/
+26
*
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-14
/
+14
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-334
/
+276
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+997