| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add missing copyright headers | Guilherme Felipe | 2018-05-16 | 1 | -0/+30 |
| * | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky | 2018-02-21 | 1 | -0/+73 |
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index : godot.git | |
| Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org | gitolite user |
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| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add missing copyright headers | Guilherme Felipe | 2018-05-16 | 1 | -0/+30 |
| * | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky | 2018-02-21 | 1 | -0/+73 |