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path:
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editor
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plugins
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spatial_editor_plugin.cpp
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Commit message (
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Author
Age
Files
Lines
*
-Fixed redraw always on 3D viewprot bug
Juan Linietsky
2017-09-23
1
-15
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+21
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Merge pull request #11222 from toger5/spatial_scrolling
Rémi Verschelde
2017-09-21
1
-26
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+28
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settings 'editors/3d' organized, sorted, new_defaults
toger5
2017-09-19
1
-23
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+23
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update inertia/freelook settings values + renamed free_orbit... to
toger5
2017-09-19
1
-4
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+4
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added precision scrolling to spatial editor zoom
toger5
2017-09-19
1
-3
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+3
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zoom inertia uses its own setting (not the same then translation)
toger5
2017-09-19
1
-1
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+3
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Box selection for MeshInstances and subscene nodes.
SaracenOne
2017-09-20
1
-5
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+10
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Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-8
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+8
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Merge pull request #11327 from SaracenOne/drag_meshes
Rémi Verschelde
2017-09-19
1
-12
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+45
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Drag and drop for meshes directly and fix drop restriction for non-Texture ob...
SaracenOne
2017-09-18
1
-12
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+45
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Merge pull request #11251 from toger5/q_e_fix_freelook
Rémi Verschelde
2017-09-17
1
-2
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+2
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swapped up down shortcut for freelook (to fit unreal)
toger5
2017-09-14
1
-2
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+2
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Compile fix for clang error on spatial_editor_plugin.cpp
Marcelo Fernandez
2017-09-16
1
-4
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+4
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forgot to set proper default values for new camera interpolation
Juan Linietsky
2017-09-16
1
-4
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+4
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Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpol...
Juan Linietsky
2017-09-16
1
-6
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+17
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Merge pull request #11081 from djrm/pr_better_3d_grid
Rémi Verschelde
2017-09-13
1
-9
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+41
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Better looking spatial editor grid
Daniel J. Ramirez
2017-09-08
1
-9
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+41
*
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Merge pull request #11047 from toger5/interpolation_chnage
Rémi Verschelde
2017-09-12
1
-47
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+30
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fix always updating +removed print +use EDITOR_DEF
toger5
2017-09-11
1
-12
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+10
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Modify inertia implementation for freelook and orbit
toger5
2017-09-07
1
-41
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+26
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Revert "Removed camera interpolation in orthogonal mode (I have no idea how t...
toger5
2017-09-07
1
-1
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+1
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Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
1
-8
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+0
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Removed camera interpolation in orthogonal mode (I have no idea how to fix th...
Juan Linietsky
2017-09-07
1
-1
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+1
*
Merge pull request #10907 from SaracenOne/spatial_edit_drag
Rémi Verschelde
2017-09-04
1
-2
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+315
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Added support for drag and drop in spatial editor.
SaracenOne
2017-09-03
1
-2
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+315
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Merge pull request #10846 from hpvb/fix-sign-compare
Rémi Verschelde
2017-09-01
1
-8
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+8
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Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-09-01
1
-8
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+8
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Removed ontop property, added a material rendering priority system. Fixes #99...
Juan Linietsky
2017-09-01
1
-3
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+3
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Merge pull request #10382 from toger5/dark_icons
Rémi Verschelde
2017-08-31
1
-0
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+14
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added icon updating to most ui elements
toger5
2017-08-30
1
-0
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+14
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Better spatial gizmo.
Daniel J. Ramirez
2017-08-28
1
-11
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+124
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Merge pull request #10667 from Zylann/freelook_inertia
Rémi Verschelde
2017-08-28
1
-18
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+28
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Added freelook inertia
Marc Gilleron
2017-08-27
1
-18
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+28
*
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-15
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+0
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
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Changed camera interpolation to work when LMB is pressed and no modifiers are...
Juan Linietsky
2017-08-26
1
-1
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+3
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-Massive clean up to gizmos
Juan Linietsky
2017-08-26
1
-44
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+50
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Editor: Add some more translatable strings.
Andreas Haas
2017-08-25
1
-2
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+2
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-65
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+45
*
Fix the order of transformations for selection bounding box in spatial editor.
Ferenc Arn
2017-08-22
1
-1
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+5
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Merge pull request #10319 from neikeq/pr-engine-editor-hint
Juan Linietsky
2017-08-20
1
-1
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+1
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Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-1
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+1
*
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Added option for mouse orbit sensitivity
Marc Gilleron
2017-08-19
1
-4
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+12
*
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Merge pull request #10307 from Rubonnek/update-argument-names
Rémi Verschelde
2017-08-16
1
-2
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+2
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Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-2
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+2
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Merge pull request #10326 from kubecz3k/spatial-click-improve
Rémi Verschelde
2017-08-16
1
-2
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+6
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spatial selection if subscene geometry is far from origin
Jakub Grzesik
2017-08-14
1
-2
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+6
*
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Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-13
1
-1
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+1
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fix crash after click on MeshInstance with no owner
Jakub Grzesik
2017-08-11
1
-2
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+2
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*
ability to click on spatial subscene to select it
Jakub Grzesik
2017-08-09
1
-3
/
+29
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