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path: root/editor/plugins/spatial_editor_plugin.cpp (follow)
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* -Fixed redraw always on 3D viewprot bugJuan Linietsky2017-09-231-15/+21
* Merge pull request #11222 from toger5/spatial_scrollingRémi Verschelde2017-09-211-26/+28
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| * settings 'editors/3d' organized, sorted, new_defaultstoger52017-09-191-23/+23
| * update inertia/freelook settings values + renamed free_orbit... totoger52017-09-191-4/+4
| * added precision scrolling to spatial editor zoomtoger52017-09-191-3/+3
| * zoom inertia uses its own setting (not the same then translation)toger52017-09-191-1/+3
* | Box selection for MeshInstances and subscene nodes.SaracenOne2017-09-201-5/+10
* | Rename pos to position in user facing methods and variablesletheed2017-09-201-8/+8
* | Merge pull request #11327 from SaracenOne/drag_meshesRémi Verschelde2017-09-191-12/+45
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| * Drag and drop for meshes directly and fix drop restriction for non-Texture ob...SaracenOne2017-09-181-12/+45
* | Merge pull request #11251 from toger5/q_e_fix_freelookRémi Verschelde2017-09-171-2/+2
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| * | swapped up down shortcut for freelook (to fit unreal)toger52017-09-141-2/+2
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* | Compile fix for clang error on spatial_editor_plugin.cppMarcelo Fernandez2017-09-161-4/+4
* | forgot to set proper default values for new camera interpolationJuan Linietsky2017-09-161-4/+4
* | Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpol...Juan Linietsky2017-09-161-6/+17
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* Merge pull request #11081 from djrm/pr_better_3d_gridRémi Verschelde2017-09-131-9/+41
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| * Better looking spatial editor gridDaniel J. Ramirez2017-09-081-9/+41
* | Merge pull request #11047 from toger5/interpolation_chnageRémi Verschelde2017-09-121-47/+30
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| * | fix always updating +removed print +use EDITOR_DEFtoger52017-09-111-12/+10
| * | Modify inertia implementation for freelook and orbittoger52017-09-071-41/+26
| * | Revert "Removed camera interpolation in orthogonal mode (I have no idea how t...toger52017-09-071-1/+1
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* / Fix unused variable warningsHein-Pieter van Braam2017-09-081-8/+0
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* Removed camera interpolation in orthogonal mode (I have no idea how to fix th...Juan Linietsky2017-09-071-1/+1
* Merge pull request #10907 from SaracenOne/spatial_edit_dragRémi Verschelde2017-09-041-2/+315
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| * Added support for drag and drop in spatial editor.SaracenOne2017-09-031-2/+315
* | Merge pull request #10846 from hpvb/fix-sign-compareRémi Verschelde2017-09-011-8/+8
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| * | Fix signed and unsigned comparisonsHein-Pieter van Braam2017-09-011-8/+8
* | | Removed ontop property, added a material rendering priority system. Fixes #99...Juan Linietsky2017-09-011-3/+3
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* | Merge pull request #10382 from toger5/dark_iconsRémi Verschelde2017-08-311-0/+14
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| * | added icon updating to most ui elementstoger52017-08-301-0/+14
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* / Better spatial gizmo.Daniel J. Ramirez2017-08-281-11/+124
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* Merge pull request #10667 from Zylann/freelook_inertiaRémi Verschelde2017-08-281-18/+28
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| * Added freelook inertiaMarc Gilleron2017-08-271-18/+28
* | Dead code tells no talesRémi Verschelde2017-08-271-15/+0
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Changed camera interpolation to work when LMB is pressed and no modifiers are...Juan Linietsky2017-08-261-1/+3
* -Massive clean up to gizmosJuan Linietsky2017-08-261-44/+50
* Editor: Add some more translatable strings.Andreas Haas2017-08-251-2/+2
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-65/+45
* Fix the order of transformations for selection bounding box in spatial editor.Ferenc Arn2017-08-221-1/+5
* Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky2017-08-201-1/+1
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| * Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-191-1/+1
* | Added option for mouse orbit sensitivityMarc Gilleron2017-08-191-4/+12
* | Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde2017-08-161-2/+2
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| * | Updated function argument namesWilson E. Alvarez2017-08-121-2/+2
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* | Merge pull request #10326 from kubecz3k/spatial-click-improveRémi Verschelde2017-08-161-2/+6
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| * | spatial selection if subscene geometry is far from originJakub Grzesik2017-08-141-2/+6
* | | Replace GUI anchor type by a float between 0 and 1Gilles Roudiere2017-08-131-1/+1
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* / fix crash after click on MeshInstance with no ownerJakub Grzesik2017-08-111-2/+2
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* ability to click on spatial subscene to select itJakub Grzesik2017-08-091-3/+29