| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | highlight the correct error line in shader editor | Nuno Donato | 2017-06-21 | 1 | -1/+1 |
| * | Fix empty shader related crash, closes #8314 | Juan Linietsky | 2017-06-12 | 1 | -1/+2 |
| * | Changed indent type settings | Paulb23 | 2017-04-26 | 1 | -1/+1 |
| * | Added support for space indentation | Paulb23 | 2017-04-18 | 1 | -1/+2 |
| * | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -2/+2 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -3/+26 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -149/+99 |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+584 |
