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path: root/editor/plugins/polygon_2d_editor_plugin.h
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* Skeletal deform workingJuan Linietsky2018-05-041-2/+2
* Skeleton for 2D WIPJuan Linietsky2018-05-031-1/+3
* WIP Polygon2D weight editingJuan Linietsky2018-05-021-2/+21
* Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...Juan Linietsky2018-02-251-2/+7
* Ability to edit Polygon2D shape from within the UV editor, this will eventual...Juan Linietsky2018-02-221-1/+11
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-1/+2
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fixes snapping and replaces the _draw_canvas by forward_canvas_drawGilles Roudiere2017-10-181-0/+0
* Refactoring of polygon editors to a common code baseBernhard Liebl2017-10-031-47/+14
* Remove dead ButtonGroup codeRémi Verschelde2017-09-061-1/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Updated function argument namesWilson E. Alvarez2017-08-121-2/+2
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-3/+3
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-12/+7
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+167