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path:
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editor
/
plugins
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path_2d_editor_plugin.cpp
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Author
Age
Files
Lines
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-24
1
-1
/
+1
*
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-10-18
1
-15
/
+4
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-1
/
+1
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-14
/
+14
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-216
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
/
+2
*
Some more typo fixes for "threshold"
Rémi Verschelde
2017-07-15
1
-4
/
+4
*
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-2
/
+2
*
Fix moving path controls in edit mode.
Zaven Muradyan
2017-05-27
1
-9
/
+7
*
Fix 2d path editor controls.
Zaven Muradyan
2017-05-21
1
-85
/
+53
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-259
/
+298
*
Add the ability to delete bezier path handles.
Zaven Muradyan
2017-04-16
1
-28
/
+50
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-171
/
+135
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+718