| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Finalized ability to convert from CanvasItem/Spatial/Particles materials to S... | Juan Linietsky | 2017-11-14 | 1 | -0/+8 |
| * | Create ParticlesMaterialConversionPlugin and format generated shader code | Hiroshi Ogawa | 2017-10-12 | 1 | -0/+8 |
| * | Ability to convert from SpatialMaterial to ShaderMaterial | Juan Linietsky | 2017-09-22 | 1 | -0/+10 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Cleanup tons of obsolete commented out code | Rémi Verschelde | 2017-08-26 | 1 | -2/+5 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -3/+3 |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+100 |
