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editor
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plugins
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light_occluder_2d_editor_plugin.cpp
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Age
Files
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*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-24
1
-1
/
+1
*
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-10-18
1
-17
/
+10
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-1
/
+1
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-11
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Editor: Add some more translatable strings.
Andreas Haas
2017-08-25
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
/
+2
*
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
1
-6
/
+6
*
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-2
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-151
/
+149
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-189
/
+145
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+518