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path:
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editor
/
plugins
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collision_polygon_2d_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
-Ability to open resources in the same window
Juan Linietsky
2018-05-17
1
-0
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-4
/
+4
*
Restored files mode
Gilles Roudiere
2017-10-18
1
-0
/
+0
*
Refactoring of polygon editors to a common code base
Bernhard Liebl
2017-10-03
1
-388
/
+8
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-1
/
+1
*
AutoUse Pencil on Polygon creation
Scayze
2017-08-30
1
-0
/
+4
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-11
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Editor: Add some more translatable strings.
Andreas Haas
2017-08-25
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
/
+2
*
Fixed bug that prevented creating polygons.
redtoorange
2017-07-17
1
-1
/
+1
*
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
1
-5
/
+5
*
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-2
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-145
/
+140
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-172
/
+129
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+482