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path: root/editor/plugins/canvas_item_editor_plugin.h
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* Fixes a crash on draw_hovergroud2018-06-121-2/+8
* Bring back 2D bone selectionGilles Roudiere2018-05-151-0/+2
* Fixes some 2d bones display problemsgroud2018-05-051-2/+0
* Fix bone refresh logic, closes #18564Juan Linietsky2018-05-041-0/+5
* Made bone handling for actual Bone2D a special case. Make custom bones appear...Juan Linietsky2018-05-041-3/+17
* Fixes locks and groups on 2d editorgroud2018-05-021-1/+3
* Fixes 2d editor panning not workinggroud2018-04-231-1/+2
* Displays node icon on hoverGilles Roudiere2018-04-031-0/+3
* Display nodes without rect's positionGilles Roudiere2018-04-031-0/+1
* Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-031-3/+3
* Fixes issues with selectable children and locksGilles Roudiere2018-04-031-1/+1
* Fixes scrollbars in Canvas Item EditorGilles Roudiere2018-03-171-1/+2
* Add "Show Origin" and "Show Viewport" options to 2D Editor ViewportBlazej Floch2018-03-021-0/+4
* Merge pull request #16566 from groud/gui_input_reworkRémi Verschelde2018-02-191-75/+50
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| * 2D editor GUI input rework. Changes are:Gilles Roudiere2018-02-161-75/+50
* | Add a function to remove controls from containersGeorge Marques2018-02-131-0/+1
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* - Fixes #15470 "Crash on drag and drop scene file on empty scene"Blazej Floch2018-01-091-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde2018-01-041-2/+2
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| * #15078 renamed "z" -> "z_index" property in Node2DJerome670002018-01-031-2/+2
* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* When drag'n'drop (lets say, picture in 2D mode), automatically create dragged...Dmitry Koteroff2017-11-221-0/+1
* Remove preview when closing "change default type" dialog.Andreas Haas2017-11-121-1/+2
* Implement guidesGilles Roudiere2017-10-241-8/+21
* Fixes snapping and replaces the _draw_canvas by forward_canvas_drawGilles Roudiere2017-10-181-2/+3
* Merge pull request #11821 from groud/margins_preset_menuRémi Verschelde2017-10-091-19/+54
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| * Extends the anchors menu to a presetsGilles Roudiere2017-10-051-19/+54
* | Fixes the pre drag rect not drawn correctlyGilles Roudiere2017-10-031-0/+1
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* Fix zoom button not zooming on the screen centerGilles Roudiere2017-10-011-0/+1
* Add some options and reorganize the 2D editor menus. Makes available forced s...Gilles Roudiere2017-09-181-5/+20
* Implement smart snapping. Fixes a bug with anchors single-axis move (when the...Gilles Roudiere2017-09-171-6/+18
* Implement shortcuts to multiply/divide the grid stepGilles Roudiere2017-09-171-0/+3
* Implements rulersGilles Roudiere2017-09-171-3/+15
* Split some functions to make the code more readable (maybe at the price of a ...Gilles Roudiere2017-09-171-14/+11
* Make the shortcuts for setting the pivot editableGilles Roudiere2017-09-171-0/+3
* Display draggable anchors only if the parent is not a containerGilles Roudiere2017-09-171-9/+10
* Displays margins values when moving the nodeGilles Roudiere2017-09-171-0/+2
* Merge pull request #11274 from Rubonnek/keep-argument-names-consistentRémi Verschelde2017-09-171-1/+1
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| * Renamed function arguments to keep them consistent between declaration and im...Wilson E. Alvarez2017-09-141-1/+1
* | adds display of old bounding box as suggested by Zephilinox in issue #10936poke10242017-09-141-0/+2
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* Remove dead ButtonGroup codeRémi Verschelde2017-09-061-1/+0
* Merge pull request #10907 from SaracenOne/spatial_edit_dragRémi Verschelde2017-09-041-1/+1
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| * Added support for drag and drop in spatial editor.SaracenOne2017-09-031-1/+1
* | 2DEditor: enhance viewport cursor shapePoommetee Ketson2017-09-041-0/+1
* | Fix signed and unsigned comparisonsHein-Pieter van Braam2017-09-011-1/+1
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* Dead code tells no talesRémi Verschelde2017-08-271-22/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Fixed several memory leaksWilson E. Alvarez2017-08-251-0/+1
* Adds a function to set Anchors with a layout presetGilles Roudiere2017-08-131-1/+1
* Added the possibility to move all anchors at once when they are clusteredGilles Roudiere2017-08-131-0/+1