| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add a function to remove controls from containers | George Marques | 2018-02-13 | 1 | -0/+5 |
| | | | | | Closes #5968 | ||||
| * | Capitalized "View" menu options. | Michael Alexsander Silva Dias | 2018-02-02 | 1 | -3/+3 |
| | | |||||
| * | Rotate Control node with respecting pivot offset | volzhs | 2018-01-24 | 1 | -2/+2 |
| | | |||||
| * | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -2/+2 |
| | | | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell | ||||
| * | Changes the keep_margin parameter to true by default, so that people are not ↵ | Gilles Roudiere | 2018-01-15 | 1 | -12/+12 |
| | | | | | suprised that set_anchor changes the margins values | ||||
| * | - Fixes #15470 "Crash on drag and drop scene file on empty scene" | Blazej Floch | 2018-01-09 | 1 | -39/+69 |
| | | | | | | | | | | | - New: Allows for multiple files to be dragged over - Added error when multiple nodes are dropped in scene **without** scene root - Removed TTR: "This operation requires a single selected node.", "I see.." - Introduces TTR: "Can not instaniate multiple nodes without root." - Fixes "Can't add_child, already got a parent" error - Reduced multiple resource loading by casting - Make sure to not _show_resource_type_selector if only PackedScenes are being dropped | ||||
| * | Fix crash due to stale refs to node selection lists | Bernhard Liebl | 2018-01-07 | 1 | -18/+18 |
| | | |||||
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Fix get_edited_scene_root error at starting editor | volzhs | 2018-01-05 | 1 | -1/+2 |
| | | | | | Fix #15300 | ||||
| * | Merge pull request #15191 from Jerome67000/z_renaming | Rémi Verschelde | 2018-01-04 | 1 | -1/+1 |
| |\ | | | | | renames "z" Node2D property to "z_index" | ||||
| | * | #15078 renamed "z" -> "z_index" property in Node2D | Jerome67000 | 2018-01-03 | 1 | -1/+1 |
| | | | |||||
| * | | Merge pull request #15225 from volzhs/lock-group-invisible-node | Rémi Verschelde | 2018-01-03 | 1 | -4/+4 |
| |\ \ | | | | | | | Fix lock or group with invisible node | ||||
| | * | | Fix lock or group with invisible node | volzhs | 2018-01-01 | 1 | -4/+4 |
| | |/ | | | | | | | Fix #15205 | ||||
| * | | Merge pull request #15093 from poke1024/canvas-editor-select | Rémi Verschelde | 2018-01-03 | 1 | -2/+6 |
| |\ \ | | | | | | | More exact picking for canvas editor | ||||
| | * | | More exact picking for canvas editor | Bernhard Liebl | 2017-12-27 | 1 | -2/+6 |
| | | | | |||||
| * | | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | |/ |/| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | | Fix 2D editor checkboxes with a new project | Gilles Roudiere | 2017-12-26 | 1 | -1/+1 |
| |/ | |||||
| * | Merge pull request #14913 from poke1024/tooltip-shortcut-names | Rémi Verschelde | 2017-12-21 | 1 | -1/+1 |
| |\ | | | | | Consistent display of shortcut names in tooltips | ||||
| | * | Consistent display of shortcut names in tooltips | poke1024 | 2017-12-21 | 1 | -1/+1 |
| | | | |||||
| * | | Fix blurry after zooming | volzhs | 2017-12-21 | 1 | -2/+2 |
| |/ | |||||
| * | Fixed #14503 | Dmitry Koteroff | 2017-12-11 | 1 | -0/+1 |
| | | |||||
| * | Fix get_edited_scene_root error at starting editor | volzhs | 2017-12-10 | 1 | -1/+1 |
| | | |||||
| * | Merge pull request #14448 from groud/fix_checkboxes_update | Rémi Verschelde | 2017-12-09 | 1 | -0/+3 |
| |\ | | | | | Fixes the checkboxes update in canvas item editor | ||||
| | * | Fixes the checkboxes update | Gilles Roudiere | 2017-12-09 | 1 | -0/+3 |
| | | | |||||
| * | | Merge pull request #13166 from Krakean/change_addrootifnone_v2 | Rémi Verschelde | 2017-12-09 | 1 | -23/+34 |
| |\ \ | | | | | | | When drag'n'drop, automatically create dragged resource as a root node if you haven't any yet (v2) | ||||
| | * | | When drag'n'drop (lets say, picture in 2D mode), automatically create ↵ | Dmitry Koteroff | 2017-11-22 | 1 | -23/+34 |
| | | | | | | | | | | | | | dragged resource as a root node if you haven't any yet. | ||||
| * | | | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -2/+2 |
| | |/ |/| | |||||
| * | | Moves the guides colors to editor settings | Gilles Roudiere | 2017-12-05 | 1 | -1/+1 |
| | | | |||||
| * | | Fix a little mistake in a setting name (rulers->guides) | Gilles Roudiere | 2017-12-05 | 1 | -1/+1 |
| | | | |||||
| * | | Merge pull request #13959 from groud/editable_rulers_colors | Rémi Verschelde | 2017-12-05 | 1 | -1/+1 |
| |\ \ | | | | | | | Makes editable the guides color | ||||
| | * | | Makes editable the rulers color | Gilles Roudiere | 2017-12-03 | 1 | -1/+1 |
| | | | | |||||
| * | | | Make rulers on by default | Gilles Roudiere | 2017-12-04 | 1 | -1/+1 |
| |/ / | |||||
| * / | Universalize draw-over API for EditorPlugins | Pedro J. Estébanez | 2017-11-24 | 1 | -1/+6 |
| |/ | | | | | | | | | - Now it is usable from both `CanvasItem` and `Spatial` editors. - `EditorPlugin` API changes: - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`. - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get. - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types. - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying. | ||||
| * | Native pan and zoom for macOS | Bernhard Liebl | 2017-11-21 | 1 | -0/+16 |
| | | |||||
| * | Add simple spacebar panning setting for 2D editor | Ricardo Maes | 2017-11-20 | 1 | -1/+11 |
| | | |||||
| * | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere | 2017-11-19 | 1 | -51/+51 |
| | | |||||
| * | Merge pull request #12855 from Hinsbart/remove_preview | Rémi Verschelde | 2017-11-12 | 1 | -3/+10 |
| |\ | | | | | Remove preview when closing "change default type" dialog. | ||||
| | * | Remove preview when closing "change default type" dialog. | Andreas Haas | 2017-11-12 | 1 | -3/+10 |
| | | | |||||
| * | | Fixed theme update and some widgets. | Daniel J. Ramirez | 2017-11-11 | 1 | -8/+2 |
| |/ | |||||
| * | Unify degree members and properties | letheed | 2017-11-10 | 1 | -3/+3 |
| | | |||||
| * | Fix compilation on Visual Studio 2013 again. | scorched | 2017-11-01 | 1 | -3/+3 |
| | | |||||
| * | Merge pull request #12363 from groud/implement_guides | Rémi Verschelde | 2017-10-30 | 1 | -39/+300 |
| |\ | | | | | Implement 2D editor guides | ||||
| | * | Implement guides | Gilles Roudiere | 2017-10-24 | 1 | -39/+300 |
| | | | |||||
| * | | Fixes keybord directionnal keys not moving nodes in the 2D editor | Gilles Roudiere | 2017-10-29 | 1 | -26/+26 |
| | | | |||||
| * | | Finished transition of Patch9Rect to NinePatchRect | Indah Sylvia | 2017-10-24 | 1 | -1/+1 |
| |/ | |||||
| * | Merge pull request #11401 from SaracenOne/snapped_drag | Rémi Verschelde | 2017-10-22 | 1 | -3/+0 |
| |\ | | | | | Added snapping to spatial drag and drop. | ||||
| | * | Added snapping to spatial drag and drop. | SaracenOne | 2017-09-20 | 1 | -3/+0 |
| | | | |||||
| * | | Fix compilation on Visual Studio 2013 (#10219). | scorched | 2017-10-20 | 1 | -2/+2 |
| | | | |||||
| * | | Fixes snapping and replaces the _draw_canvas by forward_canvas_draw | Gilles Roudiere | 2017-10-18 | 1 | -18/+25 |
| | | | |||||
| * | | Added and improved some missing icons, plus some other visual fixes. | Daniel J. Ramirez | 2017-10-13 | 1 | -0/+1 |
| | | | |||||
