index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
canvas_item_editor_plugin.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-10-02
1
-3
/
+3
|
\
|
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-3
/
+3
*
|
Merge pull request #11743 from groud/zoom_button_fix
Poommetee Ketson
2017-10-02
1
-44
/
+21
|
\
\
|
*
|
Fix zoom button not zooming on the screen center
Gilles Roudiere
2017-10-01
1
-44
/
+21
*
|
|
Fix bones draw on viewport
Gabriel
2017-10-01
1
-0
/
+1
|
/
/
*
|
Merge pull request #11720 from ISylvox/EnhanceExperience-onUsing-DragNDropAss...
Poommetee Ketson
2017-09-30
1
-4
/
+4
|
\
\
|
*
|
Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into N...
Indah Sylvia
2017-09-30
1
-4
/
+4
|
|
/
*
/
Fixes node2D not lockable/groupable
Gilles Roudiere
2017-09-30
1
-2
/
+2
|
/
*
Merge pull request #11424 from groud/control_node_presets
Rémi Verschelde
2017-09-26
1
-7
/
+7
|
\
|
*
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-22
1
-7
/
+7
*
|
2DEditor: fix duplicated 'id_pressed' connection
Poommetee Ketson
2017-09-25
1
-2
/
+0
*
|
Merge pull request #11477 from djrm/pr_visuals
Rémi Verschelde
2017-09-22
1
-2
/
+2
|
\
\
|
|
/
|
/
|
|
*
Improved a lot of icons, and some style fixes
Daniel J. Ramirez
2017-09-21
1
-2
/
+2
*
|
Fixes the rulers text drawn outside the viewport_base
Gilles Roudiere
2017-09-22
1
-0
/
+1
*
|
Fix godot spraying errors about a null check
Gilles Roudiere
2017-09-21
1
-1
/
+2
|
/
*
Merge pull request #11453 from djrm/pr_visuals
Rémi Verschelde
2017-09-21
1
-5
/
+9
|
\
|
*
Visual tweaks.
Daniel J. Ramirez
2017-09-20
1
-5
/
+9
*
|
Add missing NULL checks on CanvasItemEditor
Marcelo Fernandez
2017-09-20
1
-0
/
+6
*
|
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-5
/
+5
|
/
*
Merge pull request #11327 from SaracenOne/drag_meshes
Rémi Verschelde
2017-09-19
1
-0
/
+14
|
\
|
*
Drag and drop for meshes directly and fix drop restriction for non-Texture ob...
SaracenOne
2017-09-18
1
-0
/
+14
*
|
Add some options and reorganize the 2D editor menus. Makes available forced s...
Gilles Roudiere
2017-09-18
1
-79
/
+174
*
|
Implement smart snapping. Fixes a bug with anchors single-axis move (when the...
Gilles Roudiere
2017-09-17
1
-103
/
+171
*
|
Avoid grid step to go below zero
Gilles Roudiere
2017-09-17
1
-2
/
+2
*
|
Use shift to move anchors on a single axis
Gilles Roudiere
2017-09-17
1
-26
/
+42
*
|
Implement shortcuts to multiply/divide the grid step
Gilles Roudiere
2017-09-17
1
-23
/
+42
*
|
Fusion the lock/unlock and the group/ungroup buttons
Gilles Roudiere
2017-09-17
1
-0
/
+31
*
|
Adds keyboards shortcuts
Gilles Roudiere
2017-09-17
1
-4
/
+4
*
|
Implements rulers
Gilles Roudiere
2017-09-17
1
-55
/
+185
*
|
Fixes axis badly displayed with high zooming values
Gilles Roudiere
2017-09-17
1
-2
/
+3
*
|
Split some functions to make the code more readable (maybe at the price of a ...
Gilles Roudiere
2017-09-17
1
-121
/
+126
*
|
Make the shortcuts for setting the pivot editable
Gilles Roudiere
2017-09-17
1
-7
/
+9
*
|
Display draggable anchors only if the parent is not a container
Gilles Roudiere
2017-09-17
1
-108
/
+93
*
|
Display width and height when dragging a node side
Gilles Roudiere
2017-09-17
1
-1
/
+5
*
|
Draw a ghost rect when dragging nodes if it's rotated/scaled
Gilles Roudiere
2017-09-17
1
-0
/
+18
*
|
Displays margins values when moving the node
Gilles Roudiere
2017-09-17
1
-23
/
+89
*
|
adds display of old bounding box as suggested by Zephilinox in issue #10936
poke1024
2017-09-14
1
-0
/
+22
|
/
*
sprite selection rectangle updates again (fixes issue 10936)
poke1024
2017-09-14
1
-5
/
+10
*
Merge pull request #11026 from hpvb/fix-assign-in-if
Rémi Verschelde
2017-09-12
1
-6
/
+10
|
\
|
*
Remove assignment and declarations in if statements
Hein-Pieter van Braam
2017-09-08
1
-7
/
+10
*
|
Fix various assorted warnings
Hein-Pieter van Braam
2017-09-08
1
-2
/
+1
|
/
*
Restored auto snapping of controls to pixels, fixes #10847 and probably sever...
Juan Linietsky
2017-09-07
1
-0
/
+3
*
Merge pull request #10907 from SaracenOne/spatial_edit_drag
Rémi Verschelde
2017-09-04
1
-17
/
+24
|
\
|
*
Added support for drag and drop in spatial editor.
SaracenOne
2017-09-03
1
-17
/
+24
*
|
2DEditor: enhance viewport cursor shape
Poommetee Ketson
2017-09-04
1
-0
/
+46
*
|
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-02
1
-11
/
+11
*
|
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-09-01
1
-1
/
+1
*
|
added icon updating to most ui elements
toger5
2017-08-30
1
-1
/
+42
|
/
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-200
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
[next]