| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 20 | -20/+20 |
| * | more efficient atlas packing algorithm | Vasiliy Makarov | 2017-08-25 | 1 | -37/+53 |
| * | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez | 2017-08-18 | 2 | -4/+4 |
| * | Style: Apply clang-format on all files | Rémi Verschelde | 2017-07-30 | 1 | -1/+0 |
| * | Prevent Editor from hang when importing stl as mesh | aswinmohanme | 2017-06-17 | 1 | -2/+3 |
| * | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | 2017-05-26 | 1 | -1/+3 |
| * | Scene importer: add -rigidonly flag for empties (fixes #8430) | Andrea Faulds | 2017-04-30 | 1 | -10/+18 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 20 | -0/+20 |
| * | Bring that Whole New World to the Old Continent too | Rémi Verschelde | 2017-03-19 | 22 | -4773/+3859 |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-18 | 23 | -0/+13715 |
