| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Cleanup tons of obsolete commented out code | Rémi Verschelde | 2017-08-26 | 1 | -8/+0 |
| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -63/+59 |
| * | fixed loading old theme styleboxes | toger5 | 2017-08-08 | 1 | -1/+1 |
| * | Revert "fixed loading old theme styleboxes" | Juan Linietsky | 2017-08-07 | 1 | -1/+1 |
| * | fixed loading old theme styleboxes | toger5 | 2017-08-05 | 1 | -1/+1 |
| * | Style: Apply clang-format on all files | Rémi Verschelde | 2017-07-30 | 1 | -1/+1 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -6/+6 |
| * | Scene importer: add -rigidonly flag for empties (fixes #8430) | Andrea Faulds | 2017-04-30 | 1 | -11/+19 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -15/+15 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -14/+11 |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+2992 |
