| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | small grammar fix | Juan Linietsky | 2017-07-23 | 1 | -3/+3 |
| * | -Ability to set default import presets for type | Juan Linietsky | 2017-07-23 | 1 | -19/+88 |
| * | Lots of work on Audio & Physics engine: | Juan Linietsky | 2017-07-15 | 1 | -6/+3 |
| * | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg | 2017-07-03 | 1 | -1/+1 |
| * | Complete changing of resource extensions | George Marques | 2017-06-16 | 1 | -3/+3 |
| * | -Added proper access to depth texture from shader | Juan Linietsky | 2017-06-07 | 1 | -13/+13 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -16/+18 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -419/+345 |
| * | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 1 | -0/+28 |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+1328 |
