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resource_importer_scene.cpp
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*
Merge pull request #12717 from NathanWarden/material_import_fix
Rémi Verschelde
2017-11-20
1
-7
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+13
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Fixed a bug where materials weren't assigned to scene on first import.
Nathan Warden
2017-11-07
1
-7
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+13
*
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Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-1
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+1
*
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Added 'convcol' flag for importing meshes as convex collision and completed code
Saracen
2017-11-16
1
-19
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+68
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Restores functionality of the use_compression flag in the Collada importer.
Saracen
2017-11-01
1
-0
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+3
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Correct spelling SEPERATE -> SEPARATE to fix build
Leon Krause
2017-09-21
1
-3
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+3
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Fix import order, so scenes are imported after textures.
Juan Linietsky
2017-09-20
1
-5
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+5
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Fixed Typo: 'Seperate' to 'Separate'
Indah Sylvia
2017-09-19
1
-7
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+7
*
Merge pull request #11066 from SaracenOne/animation_external_resources
Hein-Pieter van Braam
2017-09-12
1
-7
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+38
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Allow animations to be saved to external files during scene import.
SaracenOne
2017-09-11
1
-7
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+38
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Merge pull request #11026 from hpvb/fix-assign-in-if
Rémi Verschelde
2017-09-12
1
-2
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+2
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Remove assignment and declarations in if statements
Hein-Pieter van Braam
2017-09-08
1
-2
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+2
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Fix various assorted warnings
Hein-Pieter van Braam
2017-09-08
1
-1
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+1
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Fix issues regarding reload of resources in imported scenes. Closes #10017
Juan Linietsky
2017-08-31
1
-1
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+2
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Changed defaults, as it seems to be obviousy better to keep materials outside...
Juan Linietsky
2017-08-29
1
-2
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+2
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-171
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+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
*
-Massive clean up to gizmos
Juan Linietsky
2017-08-26
1
-2
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+2
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-53
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+49
*
Remove an assignment to self
Hein-Pieter van Braam
2017-08-23
1
-1
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+0
*
Make sure local to scene resources are initialized after loading all nodes, f...
Juan Linietsky
2017-08-18
1
-6
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+10
*
Several improvements and fixes to import system. Might fix many issues opened...
Juan Linietsky
2017-08-17
1
-3
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+3
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ResourceImporterScene: fix 'bult' typo
Poommetee Ketson
2017-08-08
1
-1
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+1
*
small grammar fix
Juan Linietsky
2017-07-23
1
-3
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+3
*
-Ability to set default import presets for type
Juan Linietsky
2017-07-23
1
-19
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+88
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Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-6
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+3
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Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
TwistedTwigleg
2017-07-03
1
-1
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+1
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Complete changing of resource extensions
George Marques
2017-06-16
1
-3
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+3
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-Added proper access to depth texture from shader
Juan Linietsky
2017-06-07
1
-13
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+13
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-16
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+18
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-419
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+345
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
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+28
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+1328