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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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editor
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editor_settings.h
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*
Fixed editor settings disappearing.
Daniel J. Ramirez
2017-11-09
1
-0
/
+3
*
Some more harmonization of EditorSettings code
Rémi Verschelde
2017-10-31
1
-10
/
+10
*
Reorder EditorSettings code for better legibility
Rémi Verschelde
2017-10-31
1
-51
/
+36
*
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
1
-1
/
+5
*
Update theme property respectively
volzhs
2017-09-26
1
-1
/
+4
*
Added the ability to revert to initial value in editor settings.
Daniel J. Ramirez
2017-09-24
1
-0
/
+8
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Massive clean up to gizmos
Juan Linietsky
2017-08-26
1
-0
/
+3
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-1
/
+1
*
Add ability to use custom script templates.
Andreas Haas
2017-06-13
1
-0
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-35
/
+39
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+180