| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add a Clear button to the profiler | Marcelo Fernandez | 2018-06-23 | 1 | -4/+15 |
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| * | Fix profiler not updating on realtime | Marcelo Fernandez | 2018-06-19 | 1 | -2/+2 |
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| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Some untranslated UI strings | Unknown | 2017-12-02 | 1 | -3/+3 |
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| * | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | 2017-11-25 | 1 | -1/+1 |
| | | | | | | | wrong function, leading to unnecesary copy on writes and reduced performance. | ||||
| * | Refactor Fixed to Physics | Poommetee Ketson | 2017-10-21 | 1 | -1/+1 |
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| * | Renamed fixed_process to physics_process | AndreaCatania | 2017-09-30 | 1 | -4/+4 |
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| * | Fixed a lot of HiDPI metrics. | Daniel J. Ramirez | 2017-09-18 | 1 | -6/+5 |
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| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
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| * | Several ui improvements (mostly margins) | Daniel J. Ramirez | 2017-08-08 | 1 | -4/+3 |
| | | | | | | | Improved colors Added some missing icons | ||||
| * | InputEvent: Renamed "pos" property to "position" | Andreas Haas | 2017-06-03 | 1 | -1/+1 |
| | | | | | Make the naming consistent with other classes. | ||||
| * | Fix incorrect input event reference in editor_profiler.cpp | Carter Anderson | 2017-05-27 | 1 | -1/+1 |
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| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -5/+9 |
| | | | | | this might cause bugs I haven't found yet.. | ||||
| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -2/+4 |
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| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
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| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -312/+247 |
| | | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+784 |
| The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | |||||
