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path: root/editor/editor_profiler.cpp
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* Add a Clear button to the profilerMarcelo Fernandez2018-06-231-4/+15
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* Fix profiler not updating on realtimeMarcelo Fernandez2018-06-191-2/+2
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Some untranslated UI stringsUnknown2017-12-021-3/+3
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* Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵Juan Linietsky2017-11-251-1/+1
| | | | | | wrong function, leading to unnecesary copy on writes and reduced performance.
* Refactor Fixed to PhysicsPoommetee Ketson2017-10-211-1/+1
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* Renamed fixed_process to physics_processAndreaCatania2017-09-301-4/+4
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* Fixed a lot of HiDPI metrics.Daniel J. Ramirez2017-09-181-6/+5
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Several ui improvements (mostly margins)Daniel J. Ramirez2017-08-081-4/+3
| | | | | | Improved colors Added some missing icons
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-1/+1
| | | | Make the naming consistent with other classes.
* Fix incorrect input event reference in editor_profiler.cppCarter Anderson2017-05-271-1/+1
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* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-5/+9
| | | | this might cause bugs I haven't found yet..
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-2/+4
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-312/+247
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+784
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.