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path: root/editor/editor_plugin.cpp (follow)
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* -Split EditorPlugin into EditorPlugin and EditorInterfaceJuan Linietsky2017-08-261-88/+122
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-1/+1
* ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-16/+16
* EditorPlugin: Renames virtual method hiding inherited methodIgnacio Etcheverry2017-08-161-3/+3
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-20/+20
* EditorPlugin methods and signals renameJakub Grzesik2017-07-201-2/+2
* Merge pull request #9703 from Noshyaar/docsRémi Verschelde2017-07-191-3/+3
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| * Add object type hint for docsPoommetee Ketson2017-07-191-3/+3
* | Make available more informations about editor for Tool PluginsJakub Grzesik2017-07-181-0/+49
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* EditorPlugin ability to open and reload scns from filepathJakub Grzesik2017-07-111-0/+20
* Fix filesystem update for import pluginsGeorge Marques2017-06-271-2/+2
* EditorPlugin can request user inputs from editor 3d viewUnknown2017-06-121-0/+8
* Added EditorPlugin.remove_import_plugin()Zher Huei Lee2017-06-111-0/+6
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-4/+4
* Bring back EditorImportPluginAndreas Haas2017-05-121-1/+6
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-119/+99
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+432