index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
gitolite user
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
editor_export.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #18455 from neikeq/export-pck-zip-debug
Hein-Pieter van Braam
2018-04-29
1
-0
/
+10
|
\
|
*
Make 'Export PCK/ZIP' work well with EditorExportPlugin
Ignacio Etcheverry
2018-04-26
1
-0
/
+10
*
|
Fix use64 used without being initialized
Marcelo Fernandez
2018-04-27
1
-0
/
+1
|
/
*
Improved error checking at EditorExportPlatformPC::export_project
Marcelo Fernandez
2018-03-06
1
-16
/
+13
*
Merge pull request #16957 from akien-mga/version-macros
Rémi Verschelde
2018-02-24
1
-1
/
+1
|
\
|
*
Refactor version macros and fix related bugs
Rémi Verschelde
2018-02-23
1
-1
/
+1
*
|
EditorExport: Allow export plugins to add shared libraries
Ignacio Etcheverry
2018-02-22
1
-2
/
+0
|
/
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Clean up \n from end of translation strings
Artem Varaksa
2018-01-04
1
-1
/
+1
*
Add support from properly exporting shared objects, needed for GDNative export
Juan Linietsky
2018-01-04
1
-1
/
+13
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use a different strategy for path remaps, try loading from a remap file instead.
Juan Linietsky
2017-12-18
1
-1
/
+18
*
Merge pull request #14597 from NathanWarden/linux_extensions
Rémi Verschelde
2017-12-16
1
-4
/
+14
|
\
|
*
Updated Linux template extensions to match architecture.
Nathan Warden
2017-12-12
1
-4
/
+14
*
|
-Added new scene conversion to binary on export (disabled by default, please ...
Juan Linietsky
2017-12-15
1
-2
/
+29
|
/
*
Fix Manage Export Templates link
MattUV
2017-12-08
1
-0
/
+1
*
Export icon and splash images directly to final package
George Marques
2017-12-05
1
-0
/
+12
*
Allow configuring iOS export
Ruslan Mustakov
2017-11-21
1
-22
/
+100
*
Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-20
1
-1
/
+1
*
Use new XDG folders to dehardcode paths
Rémi Verschelde
2017-11-19
1
-2
/
+2
*
Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-19
1
-21
/
+6
*
EditorSettings: Rename settings_path to settings_dir
Rémi Verschelde
2017-11-17
1
-3
/
+3
*
[GDNative] export plugin
Karroffel
2017-11-15
1
-1
/
+1
*
Cleanup unnecessary debug prints
Rémi Verschelde
2017-10-21
1
-5
/
+0
*
fixed the OS.has_feature() API, and added support for 32 and 64.
Juan Linietsky
2017-10-03
1
-0
/
+6
*
Enhance iOS export
Ruslan Mustakov
2017-09-26
1
-0
/
+2
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-17
1
-1
/
+17
*
Added type on export file callback, and initial export function.
Juan Linietsky
2017-09-15
1
-6
/
+37
*
Re-Added export plugins with a more interesting API, as well as the ability t...
Juan Linietsky
2017-09-14
1
-4
/
+106
*
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
1
-0
/
+2
*
Fix files header
Poommetee Ketson
2017-09-01
1
-1
/
+1
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-2202
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
1
-13
/
+13
|
\
|
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-13
/
+13
*
|
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-21
1
-18
/
+18
|
/
*
Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
1
-18
/
+18
*
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
1
-18
/
+18
*
Use include/exclude export filters. Fixes #9860
Ruslan Mustakov
2017-08-14
1
-1
/
+60
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-10
/
+10
*
custom_features: fix typo
Martin Capitanio
2017-07-20
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-15
/
+68
*
Complete changing of resource extensions
George Marques
2017-06-16
1
-2
/
+2
*
Fix `network/debug/remote_port` editor setting not working properly
Fabio Alessandrelli
2017-06-10
1
-3
/
+6
*
Display remote_host/port in network->debug settings
Fabio Alessandrelli
2017-05-09
1
-3
/
+3
*
Fix template loading
J08nY
2017-05-05
1
-91
/
+52
*
Rename project file to "project.godot"
Rémi Verschelde
2017-05-01
1
-4
/
+4
*
Move core thirdparty files to thirdparty/{minizip,misc}
Rémi Verschelde
2017-04-28
1
-1
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
[next]