| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Added the set/get_setting function in Editor/Project settings. Renamed has() ↵ | Juan Linietsky | 2017-10-05 | 1 | -1/+1 |
| | | | | | to has_setting. Fixes #11844 | ||||
| * | create dialog search preferrence fixes: #11697 | toger5 | 2017-09-29 | 1 | -6/+18 |
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| * | Removed most of the custom colors from the interface. | Daniel J. Ramirez | 2017-09-25 | 1 | -1/+1 |
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| * | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 1 | -3/+3 |
| | | | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | ||||
| * | Merge pull request #11256 from djrm/pr_visual_improvements | Rémi Verschelde | 2017-09-19 | 1 | -0/+1 |
| |\ | | | | | Visual improvements and new look for VS | ||||
| | * | Fix non flat favorite icons | Daniel J. Ramirez | 2017-09-14 | 1 | -0/+1 |
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| * | | Fix icons for custom types in the recent & favorites lists in the create dialog. | MillionOstrich | 2017-09-05 | 1 | -13/+25 |
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| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
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| * | Merge pull request #8968 from noshyaar/pr-bug2 | Rémi Verschelde | 2017-05-28 | 1 | -0/+2 |
| |\ | | | | | CreateDialog: fix activating recent item creates node selected in search result | ||||
| | * | CreateDialog: fix activating recent item creates node selected in search result | Poommetee Ketson | 2017-05-28 | 1 | -0/+2 |
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| * | | CreateDialog: select root if search exactly match | Poommetee Ketson | 2017-05-28 | 1 | -1/+1 |
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| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -6/+7 |
| | | | | | this might cause bugs I haven't found yet.. | ||||
| * | Revert "Add new editor and default theme (WIP)" | volzhs | 2017-05-03 | 1 | -1/+0 |
| | | | | | This reverts commit f045efe007cffb87238ee519b7f33d710814ded7. | ||||
| * | Add new editor and default theme (WIP) | Daniel J. Ramirez | 2017-04-27 | 1 | -0/+1 |
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| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
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| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -8/+6 |
| | | | | | From https://github.com/lucasdemarchi/codespell | ||||
| * | Make Create New Node dialog resizable and burninate old dialog | Ray Koopa | 2017-03-18 | 1 | -269/+29 |
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| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -291/+216 |
| | | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+961 |
| The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | |||||
