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path: root/editor/create_dialog.cpp (follow)
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* Merge pull request #8968 from noshyaar/pr-bug2Rémi Verschelde2017-05-281-0/+2
|\ | | | | CreateDialog: fix activating recent item creates node selected in search result
| * CreateDialog: fix activating recent item creates node selected in search resultPoommetee Ketson2017-05-281-0/+2
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* | CreateDialog: select root if search exactly matchPoommetee Ketson2017-05-281-1/+1
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* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-6/+7
| | | | this might cause bugs I haven't found yet..
* Revert "Add new editor and default theme (WIP)"volzhs2017-05-031-1/+0
| | | | This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
* Add new editor and default theme (WIP)Daniel J. Ramirez2017-04-271-0/+1
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* Fix typos in source code using codespellRémi Verschelde2017-03-241-8/+6
| | | | From https://github.com/lucasdemarchi/codespell
* Make Create New Node dialog resizable and burninate old dialogRay Koopa2017-03-181-269/+29
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-291/+216
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+961
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.