| Commit message (Expand) | Author | Age | Files | Lines | ||
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| * | | | | | | | | Visual Shader Editing for 2D | Juan Linietsky | 2015-01-20 | 4 | -17/+47 | |
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| * | | | | | / | Color Ramp and Curve Map added to visual shader editing. | Juan Linietsky | 2015-01-19 | 1 | -4/+5 | |
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| * | | | | | | Add missing shader function: refract | sanikoyes | 2015-01-14 | 1 | -0/+1 | |
| * | | | | | | -begin work on unidirectional collision detection | Juan Linietsky | 2015-01-13 | 4 | -1/+26 | |
| * | | | | | | -fixed issue with shader not being reset on layers, closes #1199 | Juan Linietsky | 2015-01-12 | 2 | -24/+21 | |
| * | | | | | | -Initial working(?) implementation of shaders for 2D. Lighting still not ther... | Juan Linietsky | 2015-01-12 | 5 | -6/+99 | |
| * | | | | | | 2D shader progress | reduz | 2015-01-11 | 2 | -4/+26 | |
| * | | | | | | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky | 2015-01-11 | 5 | -5/+301 | |
| * | | | | | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-01-10 | 2 | -3/+3 | |
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| | * | | | | | fix saving texture flags to *.png.flags file, closes #399 | Dana Olson | 2015-01-10 | 1 | -2/+2 | |
| | * | | | | | OS X: Add keyboard layout detection and fix build | Rhody Lugo | 2015-01-08 | 1 | -1/+1 | |
| * | | | | | | 2D Rewrite Step [1] | Juan Linietsky | 2015-01-10 | 7 | -7249/+214 | |
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| * | | | | | Fixes to GraphEdit: | Juan Linietsky | 2015-01-08 | 1 | -0/+3 | |
| * | | | | | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky | 2015-01-07 | 2 | -30/+29 | |
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| * | | | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-01-03 | 1 | -1/+3 | |
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| | * | | | | -added new code completion guess locations, closes #1032 | Juan Linietsky | 2015-01-03 | 1 | -1/+1 | |
| | * | | | | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky | 2015-01-03 | 1 | -1/+3 | |
| * | | | | | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 9 | -18/+25 | |
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| * | | | | -proper minimum size computation for TabContainer | Juan Linietsky | 2015-01-02 | 1 | -2/+5 | |
| * | | | | Merge pull request #998 from sanikoyes/Pr-fix-gles2-canvas_draw_polygon | Juan Linietsky | 2015-01-02 | 1 | -1/+8 | |
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| | * | | | Fix RasterizerGLES2::canvas_draw_polygon can't work correct at some devices(l... | sanikoyes | 2014-12-19 | 1 | -1/+8 | |
| * | | | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2014-12-21 | 2 | -2/+6 | |
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| | * | | | | Fixes | Juan Linietsky | 2014-12-20 | 2 | -2/+6 | |
| * | | | | | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky | 2014-12-21 | 5 | -2/+65 | |
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| * / / / | Implemented PulseAudio backend and fixed audio driver selection on X11 | Alexander Stillich | 2014-12-19 | 4 | -0/+279 | |
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| * | | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2014-12-16 | 6 | -6/+11 | |
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| | * | | | Small batch of fixes | Juan Linietsky | 2014-12-15 | 6 | -6/+11 | |
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| * / | | New Code Completion | Juan Linietsky | 2014-12-16 | 1 | -0/+6 | |
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| * / | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 2 | -2/+4 | |
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| * | missing navmesh demo and small fixes | Juan Linietsky | 2014-11-19 | 4 | -8/+33 | |
| * | UDP Fixes | Juan Linietsky | 2014-11-13 | 5 | -60/+97 | |
| * | 3D Import Import & UDP | Juan Linietsky | 2014-11-12 | 11 | -21/+309 | |
| * | missing files with fixes for shower of bullets | Juan Linietsky | 2014-11-06 | 2 | -5/+15 | |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 2 | -9/+38 | |
| * | Bug Fixes | Juan Linietsky | 2014-11-02 | 6 | -79/+165 | |
| * | -Much improvement to baked light baker | Juan Linietsky | 2014-10-27 | 10 | -25/+277 | |
| * | Fixes | Juan Linietsky | 2014-10-14 | 3 | -7/+11 | |
| * | fix view dependent problem in normal mapping | romulox_x | 2014-10-14 | 1 | -1/+1 | |
| * | Collada | Juan Linietsky | 2014-10-14 | 4 | -1/+25 | |
| * | Little Bits | Juan Linietsky | 2014-10-12 | 2 | -14/+173 | |
| * | -Rasterizer supports meshes with both skeletons and blend shapes | Juan Linietsky | 2014-10-09 | 2 | -23/+117 | |
| * | Build System Changes | Juan Linietsky | 2014-10-07 | 1 | -1/+1 | |
| * | missing fils from yesterday comit. | Juan Linietsky | 2014-10-03 | 4 | -40/+146 | |
| * | Huge Amount of BugFix | Juan Linietsky | 2014-10-03 | 1 | -2/+13 | |
| * | Fixed too many little issues, check the issues closed today. | Juan Linietsky | 2014-09-21 | 1 | -3/+5 | |
| * | Fixing Issues... | Juan Linietsky | 2014-09-19 | 1 | -1/+7 | |
| * | Fix file_exists | sanikoyes | 2014-09-19 | 1 | -2/+2 | |
| * | fix skeleton AABB computation, addeded shadeless view mode | Juan Linietsky | 2014-09-18 | 1 | -3/+3 | |
| * | More Bug Fixes | Juan Linietsky | 2014-09-17 | 7 | -17/+192 | |
| * | Merge pull request #574 from marynate/PR-fix-change-dir | Juan Linietsky | 2014-09-17 | 1 | -14/+20 | |
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