| Commit message (Expand) | Author | Age | Files | Lines |
| * | fix bug related to unshaded materials not working on MSVC. Not cleanest solut... | Juan Linietsky | 2017-06-15 | 2 | -10/+13 |
| * | Remove error spam on Intel, closes #8665 | Juan Linietsky | 2017-06-15 | 2 | -6/+1 |
| * | Merge pull request #9109 from RandomShaper/optimize-2d-lighting | Juan Linietsky | 2017-06-14 | 3 | -0/+8 |
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| | * | Add AT_LIGHT_PASS builtin to canvas shaders | Pedro J. Estébanez | 2017-06-15 | 2 | -0/+7 |
| | * | Add missing initializer for RasterizerStorageGLES3::Shader::ubo_size | Pedro J. Estébanez | 2017-06-09 | 1 | -0/+1 |
| * | | Fix _draw_polygon colors and uvs | Juan Linietsky | 2017-06-14 | 1 | -3/+3 |
| * | | Fixed several bugs with directional light, and changed defaults to be more se... | Juan Linietsky | 2017-06-14 | 5 | -156/+23 |
| * | | -Fixed occluder rendering, closes #8560 | Juan Linietsky | 2017-06-13 | 4 | -11/+16 |
| * | | Remove default shadow bias of 0.1 for spot and omni light, fixes #8654 | Juan Linietsky | 2017-06-13 | 3 | -13/+13 |
| * | | Merge pull request #8835 from ippan/particles_shader_index | Juan Linietsky | 2017-06-12 | 1 | -0/+1 |
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| | * | | add index to particles glsl | PanPan | 2017-05-19 | 1 | -0/+1 |
| * | | | Fix bug breaking shader when skeleton+tangents were used, closes #8673 | Juan Linietsky | 2017-06-12 | 1 | -1/+1 |
| * | | | Fix empty shader related crash, closes #8314 | Juan Linietsky | 2017-06-12 | 2 | -1/+6 |
| * | | | Fixed _draw_polygon, should help fix other bugs.. | Juan Linietsky | 2017-06-12 | 2 | -96/+60 |
| * | | | Restored everything related to information polling, and added information box... | Juan Linietsky | 2017-06-11 | 4 | -30/+154 |
| * | | | Restored multiple viewport function, as well as view modes. | Juan Linietsky | 2017-06-11 | 4 | -138/+246 |
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| * | | renamed all Rect3.pos to Rect3.position | alexholly | 2017-06-09 | 1 | -3/+3 |
| * | | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 7 | -196/+168 |
| * | | -Added proper access to depth texture from shader | Juan Linietsky | 2017-06-07 | 1 | -0/+1 |
| * | | Fog is complete! | Juan Linietsky | 2017-06-07 | 3 | -0/+183 |
| * | | -working SCREEN_TEXTURE, SCREEN_UV shader variables | Juan Linietsky | 2017-06-05 | 8 | -47/+194 |
| * | | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | 2017-06-05 | 4 | -45/+45 |
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| | * | | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 4 | -45/+45 |
| * | | | Added depth texture support (using parallax) to default material. | Juan Linietsky | 2017-06-04 | 1 | -0/+5 |
| * | | | subsurface scattering is fixed and working again | Juan Linietsky | 2017-06-03 | 6 | -19/+27 |
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| * | | many fixes to image loader, voxel cone tracing, etc. | Juan Linietsky | 2017-06-02 | 2 | -1/+2 |
| * | | GI probes working back again | Juan Linietsky | 2017-06-01 | 1 | -4/+4 |
| * | | Rework shading modes and change location of light shader | Juan Linietsky | 2017-06-01 | 7 | -24/+87 |
| * | | stuff got modified :( | Juan Linietsky | 2017-05-31 | 1 | -2/+3 |
| * | | rewritten PBR implementation to make it friendlier with Blender | Juan Linietsky | 2017-05-31 | 3 | -56/+41 |
| * | | Several fixes related to PBR and Environment | Juan Linietsky | 2017-05-30 | 7 | -34/+49 |
| * | | -Added EXR supprot for HDR (no BC6 compression yet though) | Juan Linietsky | 2017-05-26 | 2 | -16/+54 |
| * | | Removed skybox support, added panorama support. Skybox support may come back ... | Juan Linietsky | 2017-05-25 | 6 | -82/+148 |
| * | | More fixes for iOS Godot 3.0 | BastiaanOlij | 2017-05-23 | 1 | -0/+5 |
| * | | Added texture_get_texid | BastiaanOlij | 2017-05-20 | 2 | -0/+9 |
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| * | Merge pull request #8793 from ippan/shader_varying | Rémi Verschelde | 2017-05-18 | 1 | -1/+1 |
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| | * | fix varying in 3.0 shader | PanPan | 2017-05-17 | 1 | -1/+1 |
| * | | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 9 | -79/+85 |
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| * | Revert "Particles potential crash fix" | Andreas Haas | 2017-05-15 | 1 | -2/+0 |
| * | Particles potential crash fix | honix | 2017-05-15 | 1 | -0/+2 |
| * | Fix local ip addresses (interfaces) detection. | Fabio Alessandrelli | 2017-05-08 | 1 | -4/+11 |
| * | Socket helpers now fall back to ipv4 on systems where ipv6 is disabled. | Fabio Alessandrelli | 2017-05-08 | 1 | -1/+9 |
| * | Fix UDP wait() not returning after first received packet | Fabio Alessandrelli | 2017-05-05 | 1 | -0/+2 |
| * | Merge pull request #8589 from tagcup/dxt1_fix | Rémi Verschelde | 2017-05-02 | 1 | -1/+1 |
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| | * | Use correct mode for DXT1 textures. | Ferenc Arn | 2017-04-29 | 1 | -1/+1 |
| * | | Merge pull request #8586 from vnen/uwp-3 | Rémi Verschelde | 2017-05-01 | 2 | -2/+1 |
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| | * | Fix compilation for UWP | George Marques | 2017-04-29 | 2 | -2/+1 |
| * | | Move other lone thirdparty files to thirdparty/misc | Rémi Verschelde | 2017-04-28 | 7 | -2016/+11 |
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| * | Fix property warnings and hide some debug prints | Rémi Verschelde | 2017-04-23 | 4 | -12/+5 |
| * | Merge pull request #8388 from Dobbias/fix_#8381 | Rémi Verschelde | 2017-04-18 | 1 | -6/+6 |
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