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path: root/drivers/windows/file_access_windows.cpp (follow)
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-75/+57
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* Windows: Define _WIN32_WINRT to 0x0600 (Vista)Rémi Verschelde2017-01-081-2/+0
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Rename remaining WinRT references to UWPGeorge Marques2016-11-031-1/+1
* Rename WINRT_ENABLED to UWP_ENABLEDGeorge Marques2016-11-031-1/+1
* Fix drivers coding for WinRTGeorge Marques2016-09-031-1/+9
* -Add visible IO errors when closing a file fails due to it being locked (most...Juan Linietsky2016-06-131-0/+4
* -Added a new mode, WRITE_READ to File, to recover compatibility with old proj...Juan Linietsky2016-01-101-0/+2
* Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes #...Juan Linietsky2016-01-021-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Merge pull request #1438 from Spooner/fix_isometric_demoJuan Linietsky2015-03-221-1/+1
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| * Corrected behaviour of File.READ_WRITE mode (fixes #378)Bil Bas (Spooner)2015-02-161-1/+1
* | Update file_access_windows.cpp for mingw cross-compileMatthew Hughes2015-03-151-2/+4
* | support for 2D shadow castersJuan Linietsky2015-03-021-3/+17
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* Small batch of fixesJuan Linietsky2014-12-151-1/+0
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+251