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path: root/drivers/theora/video_stream_theora.cpp (follow)
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* theora: Move to a module and split thirdparty libRémi Verschelde2016-10-151-945/+0
| | | | Same rationale as the previous commits.
* Removed unused variables (second pass) + dead codeRémi Verschelde2016-07-071-12/+3
| | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
| | | Also removes a couple wrong Godot headers from third-party source files.
* Fix Theora video playback without a Vorbis streamBłażej Szczygieł2016-06-181-1/+1
| | | | | | | - prevent audio resampler errors when number of channels is 0, - don't check for 'audio_done' when there is no audio data. (cherry picked from commit 763b29f34e8c99c2f9559dcc31b59f99d0d6dee3)
* checking for file?Ariel Manzur2016-01-311-0/+3
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* -Fixed video stream theora not finishing when stream finishes, closes #3066Juan Linietsky2016-01-231-5/+24
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* compile thingAriel Manzur2015-12-161-1/+1
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* -split view of property editor and editor settingsJuan Linietsky2015-12-151-2/+6
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* -fixes to theora video ending sooner than expected, fixes #3066Juan Linietsky2015-12-151-4/+11
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* some fixesJuan Linietsky2015-12-061-1/+1
| | | | | -fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004
* optional streaming from thread for TheoraJuan Linietsky2015-12-051-9/+108
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* 0theora compilation fixesJuan Linietsky2015-11-251-5/+11
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-11-181-1/+3
|\ | | | | | | | | Conflicts: drivers/theora/video_stream_theora.cpp
| * tabsAriel Manzur2015-11-161-2/+2
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| * drivers and theoraAriel Manzur2015-11-161-8/+15
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* | -Merged Script and Help tabsJuan Linietsky2015-11-171-9/+15
|/ | | | | | -Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab
* maybe fix stop issue in theoraJuan Linietsky2015-11-041-1/+5
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* fix video/audio synchronization code in theoraJuan Linietsky2015-11-031-11/+31
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* ability to change audio track in theora videoJuan Linietsky2015-10-131-3/+12
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* Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-180/+246
| | | | Still need to get proper audio output latency in some platforms.
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- 3D Physics: -Fixed "Bounce" parameter in 3D -Fixed bug affecting Area (sometims it would not detect properly) -Vehicle Body has seen heavy work -Added Query API for doing space queries in 3D. Needs some docs though. -Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up: -PinJoint -HingeJoint (with motor) -SliderJoint -ConeTwistJoint -Generic6DOFJoint -Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions: -input_event (mouse or multitouch input over the body) -mouse_enter (mouse entered the body area) -mouse_exit (mouse exited body area) For Area it needs to be activated manually, as it isn't by default (ray goes thru). Other: -Begun working on Windows 8 (RT) port. Compiles but does not work yet. -Added TheoraPlayer library for improved to-texture and portable video support. -Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+680