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path: root/drivers/gles3/shaders/copy.glsl (follow)
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* Fix typos in code and docs with codespellRémi Verschelde2018-01-181-1/+1
| | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell
* Fix copy shader in GLSL ES 3.0Leon Krause2018-01-151-1/+1
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* Fix issues when rendering panoramic sky in stereoscopicBastiaan Olij2017-10-101-1/+23
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* Several changes to better run in mobile.Juan Linietsky2017-07-221-9/+4
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* -Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky2017-06-261-0/+13
| | | | -Fixded BackBuffercopy object
* -Restored support for Canvas BG mode on EnvironmentJuan Linietsky2017-06-241-0/+5
| | | | | -Improved ease of use of WorldEnvironment (no longer extends Spatial) -2D editor viewport can now work in HDR!
* -Restored multithread capability to VisualServerJuan Linietsky2017-06-091-0/+4
| | | | -Restored resource previews!
* -working SCREEN_TEXTURE, SCREEN_UV shader variablesJuan Linietsky2017-06-051-0/+31
| | | | | -Added refraction support for default material -Enabled BCS adjustments, as well as color correction.
* Several fixes related to PBR and EnvironmentJuan Linietsky2017-05-301-1/+8
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* Removed skybox support, added panorama support. Skybox support may come back ↵Juan Linietsky2017-05-251-6/+37
| | | | eventually, but hope not.
* Screen space reflection effectJuan Linietsky2016-11-291-0/+19
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* -Many many fixesJuan Linietsky2016-10-291-2/+25
| | | | -Gizmos work again
* More scene work, can display a skyboxJuan Linietsky2016-10-211-3/+14
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* Begining of GLES3 renderer:Juan Linietsky2016-10-031-0/+52
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working