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path: root/drivers/gles3/rasterizer_gles3.cpp
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* Instancing is working! (hooray)Juan Linietsky2016-11-221-0/+1
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* Skeletons are working now.Juan Linietsky2016-11-211-0/+1
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* working reflection probes!!Juan Linietsky2016-11-191-0/+2
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* Done with lights and shadows (wonder if i'm missing something..)Juan Linietsky2016-11-111-1/+1
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* -Many many fixesJuan Linietsky2016-10-291-4/+2
| | | | -Gizmos work again
* Everything returning to normal in 3D, still a long way to goJuan Linietsky2016-10-191-1/+8
| | | | -implemented the scene part of visual server and rasterizer, objects without lighting and material are rendererd only
* 2D Shaders are working again using the new syntax, though all is buggy in ↵Juan Linietsky2016-10-101-0/+10
| | | | general
* -Added ViewportContainer, this is the only way to make viewports show up in ↵Juan Linietsky2016-10-051-1/+3
| | | | | | | GUI now -2D editing now seems to work -Added some functions and refactoring to Viewport
* Begining of GLES3 renderer:Juan Linietsky2016-10-031-0/+266
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working