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drivers: Refactor SCsub and drop redundant env_drivers clone
Rémi Verschelde
2016-10-15
2
-1
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+5
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Merge pull request #6605 from zaps166/old-gl-ext-funcs
Rémi Verschelde
2016-10-03
1
-1
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+39
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Add compatibility with old OpenGL 2.1 drivers
Błażej Szczygieł
2016-09-25
1
-1
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+39
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Limit directional shadow draw distance, fixes #559, optimization (#1991)
mookiexl
2016-10-03
2
-3
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+22
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Merge pull request #6606 from zaps166/don-crash-on-unsupported-gl
Rémi Verschelde
2016-10-03
1
-2
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+3
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Don't crach when OpenGL version is unsupported
Błażej Szczygieł
2016-09-25
1
-2
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+3
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Don't crash in "_process_hdr()" if "framebuffer.luminance" is empty
Błażej Szczygieł
2016-09-25
1
-0
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+4
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removed redundant assign operation in mesh_add_surface: elem_count is reassig...
knd
2016-09-21
1
-4
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+0
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Merge pull request #6414 from RandomShaper/improve-shader-shadow
Rémi Verschelde
2016-09-17
4
-6
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+7
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Expose light shadow color to canvas item shaders
Pedro J. Estébanez
2016-09-07
1
-0
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+1
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Rename misleading define
Pedro J. Estébanez
2016-09-07
3
-6
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+6
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Merge pull request #5962 from Alex-doc/Y_billboard
Juan Linietsky
2016-09-10
1
-1
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+16
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Implements Y billboard
Alex Piola
2016-08-01
1
-1
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+16
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Merge pull request #6363 from vnen/winrt
Juan Linietsky
2016-09-10
2
-1
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+13
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Fix drivers coding for WinRT
George Marques
2016-09-03
2
-1
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+13
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More visual script improvements
Juan Linietsky
2016-08-30
2
-3
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+13
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GLES2: Check for GPU capabilities to display an error
Rémi Verschelde
2016-07-25
1
-1
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+10
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Removed unused variables (first pass)
Rémi Verschelde
2016-07-07
1
-30
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+4
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Add texture region support for stylebox render
Geequlim
2016-06-05
2
-21
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+26
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Changed import workflow
Juan Linietsky
2016-05-27
2
-4
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+5
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missing default value
Juan Linietsky
2016-05-04
1
-1
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+1
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fix to avoid video texture scaling
Juan Linietsky
2016-05-04
1
-1
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+1
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ability to shrink all images x2 on load
Juan Linietsky
2016-05-04
2
-1
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+22
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free Material 'shadow_material_double_sided' on ::finish()
MSC
2016-04-03
1
-0
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+1
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Merge pull request #3694 from techtonik/patch-1
Rémi Verschelde
2016-03-15
1
-0
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+7
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Show which video driver is used in verbose mode
anatoly techtonik
2016-02-24
1
-0
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+7
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Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
Rémi Verschelde
2016-03-15
2
-1
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+20
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Ability to colourize baked lighting in real time.
Saracen
2016-02-06
2
-1
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+20
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Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ...
Saracen
2016-03-12
1
-4
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+15
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Merge pull request #3958 from SaracenOne/cpu_skinning_path_fix
Juan Linietsky
2016-03-08
1
-3
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+11
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Fix to CPU skinning path when using GPU skinning (meshes with morphs) causing...
Saracen
2016-03-06
1
-3
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+11
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Added extra controls to GeometryInstances to control how they should cast sha...
Saracen
2016-03-07
2
-2
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+13
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Fixed hardware-accelerated skinning support.
Saracen
2016-02-24
1
-8
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+14
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-Correctly flip BG texture if viewport is flipped, fixes #3507
Juan Linietsky
2016-02-02
1
-5
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+7
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Correct viewport scaling with stretch mode viewport, fixes #1571
Juan Linietsky
2016-01-24
1
-2
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+13
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Merge pull request #2180 from sketchyfun/SketchyFun
Rémi Verschelde
2016-01-19
1
-1
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+7
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Billboards were being displayed upside down when drawn to a render texture
BenH
2015-06-24
1
-1
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+7
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Allows vec4 shader uniforms to be set by quaternion variant type.
Saracen
2016-01-13
1
-0
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+5
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-Make a rare corner case where disabling/reenabling mipmaps causes invalid te...
Juan Linietsky
2016-01-10
2
-2
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+14
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-Made tile parameter work, fixes #3167
Juan Linietsky
2016-01-10
1
-0
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+14
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make it impossible to shrink framebuffer < 0, fixes #2066
Juan Linietsky
2016-01-02
1
-0
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+2
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Ability to use opacity on distance field textures, fixes #2148
Juan Linietsky
2016-01-02
1
-1
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+1
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Update copyright to 2016 in headers
George Marques
2016-01-01
8
-8
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+8
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removed some prints
reduz
2015-12-29
1
-2
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+2
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-New mask mode for lights, makes using masks MUCH easier.
Juan Linietsky
2015-12-08
2
-12
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+17
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Merge pull request #2719 from SaracenOne/clipping_fix
Juan Linietsky
2015-12-08
1
-12
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+51
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Extended clipping fix to missing clipping-related features.
Saracen
2015-12-07
1
-8
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+34
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Modification to GUI in 3D demo to show resolved viewport clipping bug and sma...
Saracen
2015-11-19
1
-1
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+1
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Another clipping fix: default back to using window size to calculate clipping...
Saracen
2015-11-02
1
-4
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+17
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Fixed canvas clipping on offscreen viewports.
Saracen
2015-11-02
1
-1
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+1
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