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path: root/drivers/gles2/shaders/blend_shape.glsl (follow)
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* add GLES 2 renderer for 2Dkarroffel2018-03-011-0/+197
This commit adds a new rendering backend, GLES2, and adds a project setting to enable it. Currently this backend can only be used on the X11 platform, but integrating into other platforms is planned.