| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson | 2018-03-21 | 1 | -2/+2 |
| * | add GLES 2 renderer for 2D | karroffel | 2018-03-01 | 1 | -0/+689 |
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -736/+0 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -2/+2 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -327/+290 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | removed some prints | reduz | 2015-12-29 | 1 | -2/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Camera Fixes | Juan Linietsky | 2014-09-15 | 1 | -1/+3 |
| * | Misc Fixes | Juan Linietsky | 2014-06-27 | 1 | -2/+22 |
| * | More 3D Improvements | Juan Linietsky | 2014-05-29 | 1 | -2/+6 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+746 |
