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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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path:
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drivers
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gles2
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rasterizer_gles2.h
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Files
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Merge pull request #2661 from romulox-x/lowMem2D
Juan Linietsky
2015-11-18
1
-1
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+1
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added low_memory_2d_mode, to indicate when 3D post processing buffers and vie...
romulox_x
2015-10-21
1
-1
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+1
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iOS compile fixes.
Aren Villanueva
2015-11-16
1
-2
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+2
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-Ability to debug video memory usage
Juan Linietsky
2015-10-21
1
-0
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+5
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ios now displays splash screen between launch image and main scene, instead o...
steve
2015-09-10
1
-0
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+2
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new space shooter demo
Juan Linietsky
2015-06-11
1
-1
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+2
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new file dialog!
Juan Linietsky
2015-06-06
1
-0
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+1
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix
Juan Linietsky
2015-04-07
1
-0
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+3
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Fix for canvas_draw_polygon on webgl.
V.VamsiKrishna
2015-03-21
1
-0
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+3
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read depth fixes
Juan Linietsky
2015-03-31
1
-0
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+1
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New option to send canvas to render buffer
Juan Linietsky
2015-03-16
1
-0
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+4
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support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-3
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+59
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Merge pull request #1369 from not-surt/tile_rotation
Juan Linietsky
2015-02-21
1
-1
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+1
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Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-11
1
-7
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+21
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Working TileMap tile transpose transform.
Carl Olsson
2015-02-02
1
-1
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+1
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support for light and normal mapping in 2D
Juan Linietsky
2015-02-18
1
-1
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+11
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fixes to skinned buffer
Juan Linietsky
2015-02-10
1
-1
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+1
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ability to customize max render elements
Juan Linietsky
2015-02-09
1
-6
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+20
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-fixed issue with shader not being reset on layers, closes #1199
Juan Linietsky
2015-01-12
1
-0
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+6
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-Initial working(?) implementation of shaders for 2D. Lighting still not ther...
Juan Linietsky
2015-01-12
1
-0
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+5
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-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-11
1
-1
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+3
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2D Rewrite Step [1]
Juan Linietsky
2015-01-10
1
-0
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+1
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-Visual Shader Editing Finished, PLEASE TEST!
Juan Linietsky
2015-01-07
1
-1
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+2
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-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-12-21
1
-0
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+3
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Bug Fixes
Juan Linietsky
2014-11-02
1
-1
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+2
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-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-0
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+20
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-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
2014-10-09
1
-1
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+1
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missing fils from yesterday comit.
Juan Linietsky
2014-10-03
1
-0
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+7
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More Bug Fixes
Juan Linietsky
2014-09-17
1
-1
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+39
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3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-1
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+1
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Little Bits
Juan Linietsky
2014-08-14
1
-1
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+4
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Small Issues & Maintenance
Juan Linietsky
2014-08-01
1
-0
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+2
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Bug Fixes
Juan Linietsky
2014-06-29
1
-15
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+23
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Misc Fixes
Juan Linietsky
2014-06-27
1
-13
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+12
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Import 3D Scene Improvements
Juan Linietsky
2014-06-19
1
-0
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+2
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More 3D Work
Juan Linietsky
2014-06-16
1
-1
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+7
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More 3D Improvements
Juan Linietsky
2014-05-29
1
-2
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+65
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Lots of 3D improvements:
Juan Linietsky
2014-05-04
1
-9
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+10
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-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-14
1
-0
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+2
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-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-1
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+3
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-Added ATITC texture support
Juan Linietsky
2014-02-26
1
-0
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+3
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1441