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path: root/drivers/gles2/rasterizer_gles2.h (follow)
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* Merge pull request #2661 from romulox-x/lowMem2DJuan Linietsky2015-11-181-1/+1
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| * added low_memory_2d_mode, to indicate when 3D post processing buffers and vie...romulox_x2015-10-211-1/+1
* | iOS compile fixes.Aren Villanueva2015-11-161-2/+2
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* -Ability to debug video memory usageJuan Linietsky2015-10-211-0/+5
* ios now displays splash screen between launch image and main scene, instead o...steve2015-09-101-0/+2
* new space shooter demoJuan Linietsky2015-06-111-1/+2
* new file dialog!Juan Linietsky2015-06-061-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Merge pull request #1531 from vkbsb/h5_canvas_polygon_fixJuan Linietsky2015-04-071-0/+3
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| * Fix for canvas_draw_polygon on webgl.V.VamsiKrishna2015-03-211-0/+3
* | read depth fixesJuan Linietsky2015-03-311-0/+1
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* New option to send canvas to render bufferJuan Linietsky2015-03-161-0/+4
* support for 2D shadow castersJuan Linietsky2015-03-021-3/+59
* Merge pull request #1369 from not-surt/tile_rotationJuan Linietsky2015-02-211-1/+1
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| * Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-111-7/+21
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| * | Working TileMap tile transpose transform.Carl Olsson2015-02-021-1/+1
* | | support for light and normal mapping in 2DJuan Linietsky2015-02-181-1/+11
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* | fixes to skinned bufferJuan Linietsky2015-02-101-1/+1
* | ability to customize max render elementsJuan Linietsky2015-02-091-6/+20
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* -fixed issue with shader not being reset on layers, closes #1199Juan Linietsky2015-01-121-0/+6
* -Initial working(?) implementation of shaders for 2D. Lighting still not ther...Juan Linietsky2015-01-121-0/+5
* -Initial (untested) implementation of 2D shaders. Probably broken, will be fi...Juan Linietsky2015-01-111-1/+3
* 2D Rewrite Step [1]Juan Linietsky2015-01-101-0/+1
* -Visual Shader Editing Finished, PLEASE TEST!Juan Linietsky2015-01-071-1/+2
* -ability to set default textures in shader (needed for visual shader editing)Juan Linietsky2014-12-211-0/+3
* Bug FixesJuan Linietsky2014-11-021-1/+2
* -Much improvement to baked light bakerJuan Linietsky2014-10-271-0/+20
* -Rasterizer supports meshes with both skeletons and blend shapesJuan Linietsky2014-10-091-1/+1
* missing fils from yesterday comit.Juan Linietsky2014-10-031-0/+7
* More Bug FixesJuan Linietsky2014-09-171-1/+39
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-1/+1
* Little BitsJuan Linietsky2014-08-141-1/+4
* Small Issues & MaintenanceJuan Linietsky2014-08-011-0/+2
* Bug FixesJuan Linietsky2014-06-291-15/+23
* Misc FixesJuan Linietsky2014-06-271-13/+12
* Import 3D Scene ImprovementsJuan Linietsky2014-06-191-0/+2
* More 3D WorkJuan Linietsky2014-06-161-1/+7
* More 3D ImprovementsJuan Linietsky2014-05-291-2/+65
* Lots of 3D improvements:Juan Linietsky2014-05-041-9/+10
* -Added google play services (needed for some stuff)Juan Linietsky2014-04-141-0/+2
* -Fixed a few bugs in ViewportJuan Linietsky2014-04-101-1/+3
* -Added ATITC texture supportJuan Linietsky2014-02-261-0/+3
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1441