aboutsummaryrefslogtreecommitdiff
path: root/doc (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge pull request #9764 from Noshyaar/pr-fix2Rémi Verschelde2017-07-241-6/+4
|\ | | | | Add object type hint for docs
| * Add object type hint for docsPoommetee Ketson2017-07-231-6/+4
| |
* | Merge pull request #9772 from Noshyaar/pr-classxmlRémi Verschelde2017-07-231-9/+15
|\ \ | | | | | | Docs: fix broken ref tags
| * | Docs: fix broken ref tagsPoommetee Ketson2017-07-221-9/+15
| |/
* / Docs: ignore tags inside code,codeblock tagPoommetee Ketson2017-07-221-8/+17
|/
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-2/+2
| | | | -Added system for feature overrides, it's pretty cool :)
* Merge pull request #9629 from kubecz3k/tabs-addonsRémi Verschelde2017-07-181-0/+18
|\ | | | | Tabs enhancements: get_tab_rect(), move_tab()
| * Tabs enhancements: get_tab_rect(), move_tab_from_to()Jakub Grzesik2017-07-181-0/+18
| | | | | | | | | | exposed: get_tab_rect(tab_idx) new and exposed: move_tab_from_to(idx_from, idx_to)
* | Merge pull request #9639 from rminderhoud/primitivesRémi Verschelde2017-07-181-21/+21
|\ \ | | | | | | Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
| * | Moved binds of PRIMITIVE_* contants from ArrayMesh to MeshRalph Minderhoud2017-07-141-21/+21
| |/
* | missing object.get_incoming_connections() documentationJakub Grzesik2017-07-171-0/+5
| |
* | Added documentation for blit_rect_maskdumitru-stama2017-07-151-0/+1
| |
* | sync doc templatedumitru-stama2017-07-151-208/+540
| |
* | doc: Sync classref with current sourceRémi Verschelde2017-07-141-1078/+1730
|/ | | | | Some descriptions were lost for refactored APIs, but they cannot be matched 1:1 with the new ones, so will need to be rewritten anyway.
* EditorPlugin ability to open and reload scns from filepathJakub Grzesik2017-07-111-0/+16
|
* [#9292] Renamed Image.put_pixel() to set_pixel().ducdetronquito2017-07-071-1/+1
|
* Improved GDScript parse_json() doc about numerical values conversion.ducdetronquito2017-07-061-1/+2
|
* docs: Correct xform descriptions in class_basismdraw2017-06-271-2/+2
|
* Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog2017-06-201-0/+14
|\ | | | | Update PopupMenu hiding
| * Update PopupMenu hidingJylhis2017-04-141-0/+14
| | | | | | | | | | Make PopupMenu hiding distinguish between checkable item and non checkable item.
* | Merge pull request #9274 from vnen/compress-functionsThomas Herzog2017-06-191-0/+42
|\ \ | | | | | | Expose compression functions to GDScript
| * | Add documentation to compression functionsGeorge Marques2017-06-191-0/+42
| | |
* | | Added two new methods to 3.0 'blend_rect_mask' and 'fill'd2017-06-181-0/+31
|/ /
* | doc: Sync classref with current sourceRémi Verschelde2017-06-171-113/+491
| |
* | doc: Sync classref with current sourceRémi Verschelde2017-06-151-2105/+2229
| | | | | | | | Tried to salvage what I could of the Image and InputEvent changes.
* | Add Signals descriptions when they exist.Julian Murgia2017-06-142-0/+12
| |
* | Merge pull request #8548 from tagcup/etc2compJuan Linietsky2017-06-131-1/+3
|\ \ | | | | | | Add ETC1/ETC2 compression support though etc2comp.
| * | Add ETC1/ETC2 compression support though etc2comp.Ferenc Arn2017-05-311-1/+3
| | | | | | | | | | | | | | | | | | Remove rg-etc1 code. Also updated travis to use ubuntu 14.04. Fixes #8457.
* | | Add zstd compression support.Ferenc Arn2017-06-081-1/+3
|/ / | | | | | | | | zstd has much better compression speed and ratio, and better decompression speed than currently available methods. Also set zstd as the default compression method for Compression as well as FileAccessCompressed functions.
* | Avoid overestimating the cost in AStar heuristics.Ferenc Arn2017-05-211-0/+1
| | | | | | | | | | | | | | This is a necessary condition for finding optimal solutions. This is achieved by simply requiring/ensuring that no weights are smaller than 1. Fixes #8584.
* | Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-1/+1
| | | | | | | | this might cause bugs I haven't found yet..
* | Add extended check option to GDFunctionState::is_valid()Pedro J. Estébanez2017-05-171-0/+4
| |
* | Merge pull request #8762 from honix/masterRémi Verschelde2017-05-141-1/+1
|\ \ | | | | | | Docs: ERR_EOF -> ERR_FILE_EOF
| * | docs: ERR_EOF -> ERR_FILE_EOFhonix2017-05-141-1/+1
| | |
* | | fixed typo 'one short connection' to 'one shot'Christian Winter2017-05-141-1/+1
|/ /
* | Put brave old bb10 platform to a well-deserved restRémi Verschelde2017-05-081-1/+1
| | | | | | | | Add some 🔥 to appease @reduz. Fixes #8692.
* | Doc: Drop unmainted converters for html, textile, dokuwikiRémi Verschelde2017-05-067-1844/+0
| |
* | Doc: Remove unused tool translationRémi Verschelde2017-05-062-142/+0
| |
* | Rename project file to "project.godot"Rémi Verschelde2017-05-011-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Slimmed down variant from the reverted #8375. The rationale behind the name change is to give Godot's project file a unique extension (".godot") that can be registered on the OS to be associated with the Godot binary (OS registration not implemented here). This PR also adds the possibility to start the game or editor if launched with the project.godot passed as argument, which paves the way for allowing a similar behaviour on a double-click in the OS file manager (code originally by @Hinsbart). Closes #6915.
* | Revert "Use .godot as file extension for project files."Juan Linietsky2017-04-291-1/+1
| |
* | added documentation for SurfaceToolclayjohn2017-04-251-1/+28
| |
* | added descriptions for WorldEnvironment node in documentationclayjohn2017-04-241-0/+5
| |
* | Merge pull request #8277 from tagcup/math_checksRémi Verschelde2017-04-241-2/+60
|\ \ | | | | | | Added various functions basic math classes. Also enabled math checks …
| * | Added various functions basic math classes. Also enabled math checks only ↵Ferenc Arn2017-04-061-2/+60
| | | | | | | | | | | | | | | | | | | | | | | | for debug builds. Added set_scale, set_rotation_euler, set_rotation_axis_angle. Addresses #2565 directly. Added an euler angle constructor for Basis in GDScript and also exposed is_normalized for vectors and quaternions. Various other changes mostly cosmetic in nature.
* | | Clarification of degrees/radians in angle methodsChris Bradfield2017-04-201-7/+18
| | |
* | | Use .godot as file extension for project files.Andreas Haas2017-04-161-1/+1
| |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | Now project files don't have to be named "godot.cfg" anymore, they can have any name so as long as it ends with *.godot. Also godot will automatically start the editor now if launched with a project file as an argument. This allows for double-clicking of projects to open them :) Code-wise this should be complete, but there's still work to do: - Make a nice icon for godot projects. - Work on installers/packaging -> register the extension and icon with godot. - Update the 2.1 to 3.0 exporter. Tested on linux and windows so far.
* | Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-8/+8
| | | | | | | | | | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
* | Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
| |
* | classref: Sync with current sourceRémi Verschelde2017-04-071-705/+1651
|/
* Fix URLs to moved docs pagesRémi Verschelde2017-04-051-1/+1
| | | | Closes #8266.