| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Doc: Drop unmainted converters for html, textile, dokuwiki | Rémi Verschelde | 2017-05-06 | 1 | -383/+0 |
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| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
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| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | ||||
| * | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | 2016-10-17 | 1 | -1/+1 |
| | | | | | Also switch existing shebangs to "better" /usr/bin/env python. | ||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | Add a Makefile to generate classes doc in various formats | Rémi Verschelde | 2015-12-13 | 1 | -1/+1 |
| | | | | | All the generated documentation is put in doc/_build. | ||||
| * | Move documentation python tools to doc/tools folder | Rémi Verschelde | 2015-12-12 | 1 | -0/+382 |
