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* Doc: Drop unmainted converters for html, textile, dokuwikiRémi Verschelde2017-05-061-383/+0
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-1/+1
| | | | Also switch existing shebangs to "better" /usr/bin/env python.
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Add a Makefile to generate classes doc in various formatsRémi Verschelde2015-12-131-1/+1
| | | | All the generated documentation is put in doc/_build.
* Move documentation python tools to doc/tools folderRémi Verschelde2015-12-121-0/+382