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path: root/doc/classes/PopupMenu.xml
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* -Make sure that ProjectSettings are properly dumped when dumping docs.Juan Linietsky2018-06-111-0/+18
| | | | | | -Documented all properties of project settings Update documentation for ProjectSettings
* Update classref and docs, fix missing parameters' namePoommetee Ketson2018-04-111-0/+1
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* doc: Sync classref with current sourceRémi Verschelde2018-04-101-46/+41
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* Add support for radio-looking items with iconPedro J. Estébanez2018-04-091-0/+15
| | | | | | Letting users of `PopupMenu` use them. `OptionButton` was one of those interested and is updated in this commit. Fixes #18063.
* Add radio-button-looking entries to PopupMenuPedro J. Estébanez2018-03-271-2/+48
| | | | | | | | | | They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually. `is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button. Keeping check in the name adds an additional clue about these facts. Closes #13055.
* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* Fix typos in code and docs with codespellRémi Verschelde2018-01-181-2/+2
| | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* Update docsBojidar Marinov2018-01-121-14/+2
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* Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"Rémi Verschelde2017-12-141-6/+6
| | | | | | | | | | | | This partially reverts commits e79456519d0c1dff98ffa5f39e8e7c962b7dd553 and 2d07fe29208b9ccef31ab654ca5405edac7a0de7, which introduced API changes needing more in-depth review at this stage. Kept the removal of "get_position" binding, redundant with "get_current_animation_position". Kept docs changes where applicable. Also removed the obsolete "stop_all" method which does the same as "stop". Fixes #14602.
* Change statable to multistate, remove extra separatorPoommetee Ketson2017-12-121-2/+2
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* Fix wrong return value in some virtual method bindingsRémi Verschelde2017-12-101-0/+32
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* doc: Sync classref after a496dd4d, removing NOEDITOR properties from docRémi Verschelde2017-12-071-2/+0
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* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-32/+0
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* doc: Sync classref with current sourceRémi Verschelde2017-09-131-3/+3
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* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+509
possible to save module files in module directories and the build system will recognize them.