| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add option to disable automatic multiplayer poll | Fabio Alessandrelli | 2018-06-03 | 1 | -5/+4 |
| | | | | | | | | | Automatic poll from SceneTree is enabled by default. This allows for polling (and thus RPCs/RSETs) manually in other loops (e.g. physics, thread, specific step) and for proper mutex protecion when accessing the multiplayer API from threads (e.g. for sending larger files in chunks). | ||||
| * | New sync RPC modes to match all combinations | Fabio Alessandrelli | 2018-05-29 | 1 | -4/+13 |
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| * | Refactor RPCMode enum and checks | Fabio Alessandrelli | 2018-05-29 | 1 | -0/+15 |
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| * | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | 2018-05-29 | 1 | -24/+0 |
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| * | New sync RPC modes to match all combinations | Fabio Alessandrelli | 2018-05-26 | 1 | -4/+13 |
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| * | Refactor RPCMode enum and checks | Fabio Alessandrelli | 2018-05-26 | 1 | -0/+15 |
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| * | [docs] fix links in class docs | Kelly Thomas | 2018-05-17 | 1 | -1/+1 |
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| * | Fix and improve docs, adds send_bytes | Fabio Alessandrelli | 2018-05-12 | 1 | -3/+23 |
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| * | Document MultiplayerAPI class | Fabio Alessandrelli | 2018-05-08 | 1 | -34/+23 |
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| * | doc: Sync classref with current source | Rémi Verschelde | 2018-04-10 | 1 | -0/+131 |
