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| author | Kelly Thomas | 2018-05-17 00:15:30 +0800 |
|---|---|---|
| committer | Kelly Thomas | 2018-05-17 00:15:30 +0800 |
| commit | c6ed46891d0abacb6619ff77697c616c9658a90f (patch) | |
| tree | b6db1db2d9fc61d1f43126014b89627d66be6b1b /doc/classes/MultiplayerAPI.xml | |
| parent | 760ec584df5ab1126b73a8c0d47637916e22250e (diff) | |
| download | godot-c6ed46891d0abacb6619ff77697c616c9658a90f.tar.gz godot-c6ed46891d0abacb6619ff77697c616c9658a90f.tar.zst godot-c6ed46891d0abacb6619ff77697c616c9658a90f.zip | |
[docs] fix links in class docs
Diffstat (limited to 'doc/classes/MultiplayerAPI.xml')
| -rw-r--r-- | doc/classes/MultiplayerAPI.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml index f6950d0fb..7a7036c85 100644 --- a/doc/classes/MultiplayerAPI.xml +++ b/doc/classes/MultiplayerAPI.xml @@ -61,7 +61,7 @@ </return> <description> Method used for polling the MultiplayerAPI. - You only need to worry about this if you are using [member Node.custom_multplayer] override. + You only need to worry about this if you are using [member Node.custom_multiplayer] override. SceneTree will poll the default MultiplayerAPI for you. </description> </method> |
