| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync classref with current source | Rémi Verschelde | 2018-05-28 | 1 | -0/+8 |
| | | | | | Also fix binding of Basis.slerp | ||||
| * | doc: Remove status from hardcoded version string | Rémi Verschelde | 2018-02-27 | 1 | -1/+1 |
| | | | | | It has no practical use case and just generates noise for each alpha, beta, etc. | ||||
| * | doc: Update version string in header | Rémi Verschelde | 2018-02-19 | 1 | -1/+1 |
| | | |||||
| * | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
| | | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
| * | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 1 | -1/+1 |
| | | |||||
| * | Added some explanations that should make it easier to use the ↵ | Grosskopf | 2018-01-12 | 1 | -8/+27 |
| | | | | | AnimationTreePlayer | ||||
| * | doc: Sync classref with current source | Rémi Verschelde | 2017-12-10 | 1 | -53/+7 |
| | | |||||
| * | [DOCS] AnimationTreePlayer props/members/methods | Will Nations | 2017-12-08 | 1 | -8/+38 |
| | | |||||
| * | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | 2017-11-24 | 1 | -12/+12 |
| | | |||||
| * | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | 2017-11-24 | 1 | -16/+0 |
| | | |||||
| * | doc: Update header version for 3.0-beta | Rémi Verschelde | 2017-11-24 | 1 | -1/+1 |
| | | |||||
| * | doc: Remove revision.module_config from version string | Rémi Verschelde | 2017-11-15 | 1 | -1/+1 |
| | | | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | ||||
| * | doc: Sync classref with current source | Rémi Verschelde | 2017-10-11 | 1 | -1/+1 |
| | | | | | | Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip] | ||||
| * | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 1 | -4/+4 |
| | | | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | ||||
| * | doc: Sync classref with current source | Rémi Verschelde | 2017-09-16 | 1 | -0/+4 |
| | | | | | [ci skip] | ||||
| * | doc: Sync classref with current source | Rémi Verschelde | 2017-09-13 | 1 | -1/+1 |
| | | | | | [ci skip] | ||||
| * | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | 2017-09-12 | 1 | -0/+663 |
| possible to save module files in module directories and the build system will recognize them. | |||||
