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* Removed demosJuan Linietsky2016-06-03118-1403/+0
* InverseKinematics node, basic featuresSergey Lapin2016-03-312-0/+0
* Drop polygon path finder demoRémi Verschelde2016-02-174-82/+0
* make animation work again in P3d demo, fixes #3151Juan Linietsky2016-01-102-1/+1
* Move polygon_path_finder demo to demos/3d since it uses 3D nodesRémi Verschelde2015-12-094-0/+82
* Remove systematic "Init(i)alization here" from _ready()Rémi Verschelde2015-12-094-4/+0
* Use upper-cased first letter at the start of comment sentencesRémi Verschelde2015-12-0912-101/+86
* Improve code formatting and update to 2.0Rémi Verschelde2015-12-0941-3042/+263
* Make all demo icons 8-bit/color RGB(A)Rémi Verschelde2015-11-232-0/+0
* Add icons to all demos that can have a meaningful oneRémi Verschelde2015-11-192-0/+1
* Added some demo iconsneikeq2015-10-293-0/+1
* Merge pull request #2402 from ERIIX/masterJuan Linietsky2015-10-172-1/+2
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| * Properly free enemies after death in 3d platformer demo.Eric R. Monson2015-08-282-1/+2
* | Ability to visually debug geometry visually:Juan Linietsky2015-09-201-3/+3
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* Merge pull request #1881 from NateWardawg/masterJuan Linietsky2015-05-161-3/+2
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| * Removed redundant code in the kinematic 3D demo.Nathan Warden2015-05-101-3/+2
* | fixs particles on 3d platformer demo, closes #1588Juan Linietsky2015-05-111-0/+0
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* particles in navmesh demo are nice againJuan Linietsky2015-05-091-0/+0
* Merge pull request #1852 from SuperUserNameMan/fixes_platformer_3d_particlesJuan Linietsky2015-05-072-0/+0
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| * add_missing_textures_to_particlesyg2f2015-05-072-0/+0
* | fixes_demo3d_shaders_materials_missing_lightyg2f2015-05-071-0/+0
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* -More strict argument type-checking, will make many bugs visible, fixes #1809Juan Linietsky2015-05-041-1/+1
* Merge pull request #1738 from jackmakesthings/masterJuan Linietsky2015-05-031-0/+1
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| * Set name on truck-town demo's engine.cfgjack2015-04-251-0/+1
* | fixed bullet in 3d platformer demoJuan Linietsky2015-05-011-0/+0
* | -fix a bug in extra cull margin, closes #1760Juan Linietsky2015-05-012-0/+0
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* support for 2D shadow castersJuan Linietsky2015-03-022-0/+0
* Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)2015-02-101-14/+355
* fix demo 3d mousepick testyg2f2014-12-161-1/+1
* Small FixesJuan Linietsky2014-12-081-1/+1
* Batch of BugfixesJuan Linietsky2014-12-071-0/+0
* missing navmesh demo and small fixesJuan Linietsky2014-11-194-0/+119
* Update cubio.gdMavhod2014-11-051-1/+1
* -Much improvement to baked light bakerJuan Linietsky2014-10-271-0/+0
* missing demo filesJuan Linietsky2014-10-038-1/+48
* Huge Amount of BugFixJuan Linietsky2014-10-0310-0/+130
* Fixed too many little issues, check the issues closed today.Juan Linietsky2014-09-211-0/+0
* More Bugfix...Juan Linietsky2014-09-172-25/+5
* More Bug FixesJuan Linietsky2014-09-171-3/+3
* CollisionPolygon (3D)Juan Linietsky2014-09-161-3/+3
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-155-0/+37
* 3D Physics and Other StuffJuan Linietsky2014-09-0210-0/+205
* Fix 3d platformer demo texture display black on android devicesmarynate2014-06-281-0/+0
* Misc FixesJuan Linietsky2014-06-273-13/+23
* More 3D WorkJuan Linietsky2014-06-163-12/+15
* Light Baker!Juan Linietsky2014-06-112-336/+0
* More 3D ImprovementsJuan Linietsky2014-05-293-3/+12
* Lots of 3D improvements:Juan Linietsky2014-05-043-46/+165
* heckJuan Linietsky2014-04-193-214/+216
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-0981-0/+3532