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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
Removed demos
Juan Linietsky
2016-06-03
118
-1403
/
+0
*
InverseKinematics node, basic features
Sergey Lapin
2016-03-31
2
-0
/
+0
*
Drop polygon path finder demo
Rémi Verschelde
2016-02-17
4
-82
/
+0
*
make animation work again in P3d demo, fixes #3151
Juan Linietsky
2016-01-10
2
-1
/
+1
*
Move polygon_path_finder demo to demos/3d since it uses 3D nodes
Rémi Verschelde
2015-12-09
4
-0
/
+82
*
Remove systematic "Init(i)alization here" from _ready()
Rémi Verschelde
2015-12-09
4
-4
/
+0
*
Use upper-cased first letter at the start of comment sentences
Rémi Verschelde
2015-12-09
12
-101
/
+86
*
Improve code formatting and update to 2.0
Rémi Verschelde
2015-12-09
41
-3042
/
+263
*
Make all demo icons 8-bit/color RGB(A)
Rémi Verschelde
2015-11-23
2
-0
/
+0
*
Add icons to all demos that can have a meaningful one
Rémi Verschelde
2015-11-19
2
-0
/
+1
*
Added some demo icons
neikeq
2015-10-29
3
-0
/
+1
*
Merge pull request #2402 from ERIIX/master
Juan Linietsky
2015-10-17
2
-1
/
+2
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\
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*
Properly free enemies after death in 3d platformer demo.
Eric R. Monson
2015-08-28
2
-1
/
+2
*
|
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-3
/
+3
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/
*
Merge pull request #1881 from NateWardawg/master
Juan Linietsky
2015-05-16
1
-3
/
+2
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\
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*
Removed redundant code in the kinematic 3D demo.
Nathan Warden
2015-05-10
1
-3
/
+2
*
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fixs particles on 3d platformer demo, closes #1588
Juan Linietsky
2015-05-11
1
-0
/
+0
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/
*
particles in navmesh demo are nice again
Juan Linietsky
2015-05-09
1
-0
/
+0
*
Merge pull request #1852 from SuperUserNameMan/fixes_platformer_3d_particles
Juan Linietsky
2015-05-07
2
-0
/
+0
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\
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*
add_missing_textures_to_particles
yg2f
2015-05-07
2
-0
/
+0
*
|
fixes_demo3d_shaders_materials_missing_light
yg2f
2015-05-07
1
-0
/
+0
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/
*
-More strict argument type-checking, will make many bugs visible, fixes #1809
Juan Linietsky
2015-05-04
1
-1
/
+1
*
Merge pull request #1738 from jackmakesthings/master
Juan Linietsky
2015-05-03
1
-0
/
+1
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*
Set name on truck-town demo's engine.cfg
jack
2015-04-25
1
-0
/
+1
*
|
fixed bullet in 3d platformer demo
Juan Linietsky
2015-05-01
1
-0
/
+0
*
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-fix a bug in extra cull margin, closes #1760
Juan Linietsky
2015-05-01
2
-0
/
+0
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/
*
support for 2D shadow casters
Juan Linietsky
2015-03-02
2
-0
/
+0
*
Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf
Bil Bas (Spooner)
2015-02-10
1
-14
/
+355
*
fix demo 3d mousepick test
yg2f
2014-12-16
1
-1
/
+1
*
Small Fixes
Juan Linietsky
2014-12-08
1
-1
/
+1
*
Batch of Bugfixes
Juan Linietsky
2014-12-07
1
-0
/
+0
*
missing navmesh demo and small fixes
Juan Linietsky
2014-11-19
4
-0
/
+119
*
Update cubio.gd
Mavhod
2014-11-05
1
-1
/
+1
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-0
/
+0
*
missing demo files
Juan Linietsky
2014-10-03
8
-1
/
+48
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
10
-0
/
+130
*
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-21
1
-0
/
+0
*
More Bugfix...
Juan Linietsky
2014-09-17
2
-25
/
+5
*
More Bug Fixes
Juan Linietsky
2014-09-17
1
-3
/
+3
*
CollisionPolygon (3D)
Juan Linietsky
2014-09-16
1
-3
/
+3
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
5
-0
/
+37
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
10
-0
/
+205
*
Fix 3d platformer demo texture display black on android devices
marynate
2014-06-28
1
-0
/
+0
*
Misc Fixes
Juan Linietsky
2014-06-27
3
-13
/
+23
*
More 3D Work
Juan Linietsky
2014-06-16
3
-12
/
+15
*
Light Baker!
Juan Linietsky
2014-06-11
2
-336
/
+0
*
More 3D Improvements
Juan Linietsky
2014-05-29
3
-3
/
+12
*
Lots of 3D improvements:
Juan Linietsky
2014-05-04
3
-46
/
+165
*
heck
Juan Linietsky
2014-04-19
3
-214
/
+216
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
81
-0
/
+3532