| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Removed demos | Juan Linietsky | 2016-06-03 | 7 | -179/+0 |
| | | | | | they go to their own project now | ||||
| * | Port 2D demos to TSCN/TRES formats | Rémi Verschelde | 2016-04-02 | 3 | -276/+175 |
| | | | | | Part of #4196. | ||||
| * | Update 2D demos scenes for 2.0 format | Rémi Verschelde | 2015-12-09 | 1 | -126/+139 |
| | | |||||
| * | Fixing Issues... | Juan Linietsky | 2014-09-19 | 1 | -20/+36 |
| | | | | | | | | - #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows) - #676 (draw both tiles and octants in order from top to bottom, left to right ) - #686 (unicode escape sequences work now) - #702 (was not a bug, but a test was added to see if bodies went too far away) | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 7 | -0/+251 |
