| Commit message (Expand) | Author | Age | Files | Lines |
| * | Removed demos | Juan Linietsky | 2016-06-03 | 488 | -12072/+0 |
| * | Switched the space shooter demo from none fixed process to fixed process | jmintb | 2016-05-31 | 5 | -18/+14 |
| * | Port 2D demos to TSCN/TRES formats | Rémi Verschelde | 2016-04-02 | 193 | -6666/+9957 |
| * | screen_shaders: convert demo images to JPG | Rémi Verschelde | 2016-02-27 | 10 | -1/+1 |
| * | normalmap demo: convert images to JPG | Rémi Verschelde | 2016-02-27 | 6 | -0/+0 |
| * | Fix wall_deco tile position in Platformer demo | George Marques | 2016-01-30 | 1 | -145/+11 |
| * | restored this config | Juan Linietsky | 2016-01-04 | 1 | -1/+0 |
| * | -Fix crash at exit due to unnecesary check in command queue, fixes #2034 | Juan Linietsky | 2016-01-04 | 1 | -0/+1 |
| * | Move polygon_path_finder demo to demos/3d since it uses 3D nodes | Rémi Verschelde | 2015-12-09 | 4 | -82/+0 |
| * | Remove systematic "Init(i)alization here" from _ready() | Rémi Verschelde | 2015-12-09 | 31 | -31/+0 |
| * | Improve code formatting | Rémi Verschelde | 2015-12-09 | 40 | -1100/+840 |
| * | Update 2D demos scenes for 2.0 format | Rémi Verschelde | 2015-12-09 | 69 | -2839/+2683 |
| * | Make all demo icons 8-bit/color RGB(A) | Rémi Verschelde | 2015-11-23 | 12 | -0/+0 |
| * | Add icons to all demos that can have a meaningful one | Rémi Verschelde | 2015-11-19 | 7 | -1/+3 |
| * | Rename polygon_path_finder demo and add icon | Rémi Verschelde | 2015-11-19 | 8 | -6/+5 |
| * | Merge pull request #2700 from neikeq/demo_icons | Juan Linietsky | 2015-11-18 | 24 | -0/+12 |
| |\ |
|
| | * | Added some demo icons | neikeq | 2015-10-29 | 24 | -0/+12 |
| * | | fix icon locations in demo projects | firefly2442 | 2015-10-21 | 2 | -2/+2 |
| |/ |
|
| * | Merge pull request #2522 from ricpelo/master | Juan Linietsky | 2015-10-17 | 1 | -0/+1 |
| |\ |
|
| | * | Disable filters for tilemap in 2D Platformer demo | Ricardo Pérez | 2015-09-24 | 1 | -0/+1 |
| * | | Large improvements on scene packing and management | reduz | 2015-10-10 | 1 | -0/+8 |
| |/ |
|
| * | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 13 | -212/+235 |
| |\ |
|
| | * | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz | 2015-09-15 | 12 | -43/+61 |
| |/ |
|
| * | HTML5 exporter Improvements | Juan Linietsky | 2015-09-10 | 1 | -3/+0 |
| * | merged some stuff for okam | Juan Linietsky | 2015-09-03 | 1 | -3/+6 |
| * | Live edit WORK IN PROGRESS | Juan Linietsky | 2015-08-02 | 1 | -194/+159 |
| * | more code completion improvements | Juan Linietsky | 2015-06-27 | 2 | -2/+1 |
| * | added ability to define signals in script | Juan Linietsky | 2015-06-24 | 2 | -0/+1 |
| * | Merge pull request #2080 from bojidar-bg/patch-1 | Juan Linietsky | 2015-06-22 | 2 | -14/+0 |
| |\ |
|
| | * | Delete .fscache from fog_of_war demo, closes #2079. | Bojidar Marinov | 2015-06-13 | 1 | -11/+0 |
| | * | Resolved a merge conflict. | Bojidar Marinov | 2015-06-13 | 1 | -3/+0 |
| * | | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | 2015-06-22 | 1 | -0/+0 |
| |/ |
|
| * | added icon | Juan Linietsky | 2015-06-11 | 2 | -0/+1 |
| * | new space shooter demo | Juan Linietsky | 2015-06-11 | 35 | -0/+400 |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-06-06 | 9 | -0/+46 |
| |\ |
|
| | * | -fix bug in animation editor | Juan Linietsky | 2015-05-27 | 1 | -0/+7 |
| | * | oops, previous commit was not working | Juan Linietsky | 2015-05-26 | 1 | -1/+0 |
| | * | ability to run 2D physics in a thread | Juan Linietsky | 2015-05-26 | 1 | -0/+1 |
| | * | more fixes | Juan Linietsky | 2015-05-19 | 8 | -0/+37 |
| * | | small fixes | Juan Linietsky | 2015-06-01 | 1 | -0/+1 |
| |/ |
|
| * | -small motion demo, to better troubleshoot | Juan Linietsky | 2015-05-16 | 4 | -0/+42 |
| * | -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843 | Juan Linietsky | 2015-05-12 | 4 | -0/+47 |
| * | -Updated isometric 2d demo to work using the new isometric support, fixes #1849 | Juan Linietsky | 2015-05-11 | 4 | -0/+0 |
| * | -fixed some glitches in isometric light demo, closes #1858 | Juan Linietsky | 2015-05-10 | 3 | -0/+0 |
| * | Merge pull request #1875 from Zamaroht/patch-1 | Juan Linietsky | 2015-05-10 | 1 | -1/+0 |
| |\ |
|
| | * | Deleted unused variable | Nicolas Laurito | 2015-05-09 | 1 | -1/+0 |
| * | | Remove focus from restart button, fixes #1850 | Nicolas Laurito | 2015-05-10 | 1 | -0/+1 |
| |/ |
|
| * | Delete line without functionality | Nicolas Laurito | 2015-05-06 | 1 | -2/+0 |
| * | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky | 2015-05-04 | 1 | -1/+1 |
| * | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky | 2015-05-04 | 2 | -11/+12 |