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* Replace Engine version API by preexisting OS oneRémi Verschelde2017-01-136-126/+83
* Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky2017-01-138-147/+346
* made math functions inlnieJuan Linietsky2017-01-122-131/+119
* Made InputEvent use floating point coordinates.Juan Linietsky2017-01-122-12/+12
* More efficient iteration syntax, and range() is converted behind the scenes t...Juan Linietsky2017-01-111-0/+89
* Proper inheritance checking when requesting theem resourcesJuan Linietsky2017-01-112-1/+14
* Added a BACK notification besides QUIT, so they go in separate channels.Juan Linietsky2017-01-111-5/+6
* using VariantParser to parse engine.cfgJuan Linietsky2017-01-111-584/+36
* Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky2017-01-1110-73/+30
* Merge pull request #7093 from bojidar-bg/named-colorsRémi Verschelde2017-01-113-1/+172
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| * Add named colors to GDScript/Visual Script/core.Bojidar Marinov2016-12-173-1/+172
* | Type renames:Juan Linietsky2017-01-1151-1140/+1139
* | Merge pull request #7426 from m4nu3lf/bugfix/physicsJuan Linietsky2017-01-105-2/+168
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| * | Fixed inertia tensor computation and center of massm4nu3lf2017-01-095-2/+168
* | | Merge pull request #7445 from tagcup/2d_math_fixesJuan Linietsky2017-01-102-94/+107
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| * | | Various corrections in 2D math.Ferenc Arn2017-01-102-94/+107
* | | | Merge pull request #7438 from tagcup/matrix3_rotate_fixJuan Linietsky2017-01-104-27/+58
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| * | | | Fix the order in which additional transformations are applied in Matrix3 and ...Ferenc Arn2017-01-084-27/+58
* | | | | It is now possible to name layers of different kinds!Juan Linietsky2017-01-102-2/+10
* | | | | Merge pull request #7491 from BastiaanOlij/tools-no-fixesRémi Verschelde2017-01-101-3/+3
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| * | | | | Few small fixes so tools=no and target=release compilesBastiaanOlij2017-01-101-3/+3
* | | | | | Merge pull request #7490 from touilleMan/issue-7481Rémi Verschelde2017-01-101-5/+0
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| * | | | | | Remove deprecated Vector2.floorf methodEmmanuel Leblond2017-01-101-5/+0
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* | | | | | Merge pull request #7462 from karroffel/error_codeRémi Verschelde2017-01-102-0/+16
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| * | | | | exposed OS.set_exit_code and OS.get_exit_code to ClassDBkarroffel2017-01-072-0/+16
* | | | | | Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky2017-01-102-22/+118
* | | | | | -Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky2017-01-092-0/+5
* | | | | | -All types have editable script now in propertiesJuan Linietsky2017-01-093-4/+2
* | | | | | Moved JSON functions to built-in to_json, parse_json, validate_jsonJuan Linietsky2017-01-085-43/+21
* | | | | | Remove XML format, as promised, for 3.0Juan Linietsky2017-01-083-3070/+0
* | | | | | Variant INT and REAL are now 64 bits (other types remain at 32)Juan Linietsky2017-01-087-58/+197
* | | | | | Move tests again from core to mainRémi Verschelde2017-01-0828-6204/+0
* | | | | | Made Variant::NIL printable as "Null". Please everyone be on the lookout of b...Juan Linietsky2017-01-081-1/+1
* | | | | | renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-0813-45/+45
* | | | | | Dictionary keys are now sorted by insertion orderJuan Linietsky2017-01-082-13/+89
* | | | | | i18n: Add support for Scots (sco) languageRémi Verschelde2017-01-081-0/+1
* | | | | | Move core engine tests to core/Rémi Verschelde2017-01-0828-0/+6204
* | | | | | -Fix bugs related to PoolVector crashesJuan Linietsky2017-01-081-5/+33
* | | | | | Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-0764-1744/+1302
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* | / / / -Changed memory functions, Memory::alloc_static*, simplified them, made them ...Juan Linietsky2017-01-0612-593/+329
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* | | | -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-0526-172/+215
* | | | -GDScript support for accessing properties directlyJuan Linietsky2017-01-042-0/+17
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* | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-046-82/+159
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| * | | Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-036-82/+159
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* / / -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-043-2/+39
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* | Begin modifying properties to make them more friendly to script and doc.Juan Linietsky2017-01-036-6/+17
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-0271-953/+1196
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-0219-1572/+915
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| * | Some fixes and clean upsJuan Linietsky2016-12-311-1/+1
| * | Some BRDF fixesJuan Linietsky2016-12-211-0/+2