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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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*
Move VERSION_MKSTRING logic to version.h
Rémi Verschelde
2017-04-10
2
-11
/
+37
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
232
-0
/
+232
*
Added ability to change A-star cost function
Fabian Mathews
2017-04-05
2
-3
/
+25
*
Use atan2 rather than acos in Vector3.angle_to.
Ferenc Arn
2017-03-24
1
-1
/
+1
*
Suppress error messages when using ConfigFile::get_value and a default is given
Bojidar Marinov
2017-03-24
1
-2
/
+7
*
Merge pull request #8107 from RandomShaper/warped-panning-2.1
Rémi Verschelde
2017-03-24
1
-0
/
+1
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*
Implement warped mouse panning for 2D & 3D editors
Pedro J. Estébanez
2017-03-22
1
-0
/
+1
*
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Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-03-22
8
-41
/
+3
*
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Implement UDP listen bind address
Fabio Alessandrelli
2017-03-22
2
-3
/
+3
*
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Implement TCP Server bind address
Fabio Alessandrelli
2017-03-22
2
-12
/
+2
*
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IP_Address can now be a wildcard (not a valid IP, used for binding)
Fabio Alessandrelli
2017-03-22
2
-1
/
+10
*
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Convert validity checks of IP_Address to is_valid method.
Fabio Alessandrelli
2017-03-22
5
-7
/
+26
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/
*
Input: bind parse_input_event()
Andreas Haas
2017-03-19
2
-0
/
+3
*
Bring that Whole New World to the Old Continent too
Rémi Verschelde
2017-03-19
234
-31358
/
+28341
*
Prevent cyclical dependency issue after clang-format includes reorder
Rémi Verschelde
2017-03-19
1
-1
/
+3
*
Add missing map.h include in color defs
Rémi Verschelde
2017-03-19
1
-0
/
+2
*
Style: Various fixes to play nice with clang-format
Rémi Verschelde
2017-03-18
9
-93
/
+103
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-03-18
14
-37
/
+37
*
Style: Keep long lines for now
Rémi Verschelde
2017-03-18
1
-22
/
+11
*
Style: No break before list brace
Rémi Verschelde
2017-03-18
2
-6
/
+3
*
Add ClassDB binding for File.get_modified_time
Andreas Haas
2017-03-18
2
-0
/
+8
*
Fix ambiguity in StringName (null data vs. data with empty string)
Pedro J. Estébanez
2017-03-15
1
-0
/
+3
*
Core motion for Godot 2.x (based on PR 7127)
BastiaanOlij
2017-03-09
2
-0
/
+2
*
Merge pull request #7910 from RandomShaper/single-field-prop-edit-2.1
Rémi Verschelde
2017-03-05
4
-0
/
+219
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*
Implement single-field property change for multinode edit
Pedro J. Estébanez
2017-03-02
4
-0
/
+219
*
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Expose uncapped versions of closest-point-to-segment utilities
Pedro J. Estébanez
2017-03-04
2
-0
/
+15
*
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Expose Geometry::get_closest_point_to_segment_2d()
Pedro J. Estébanez
2017-03-04
2
-0
/
+7
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/
*
Godot 2.1 to 3.0 conversion should be more or less final
Juan Linietsky
2017-02-15
2
-9
/
+10
*
-WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggy
Juan Linietsky
2017-02-12
11
-53
/
+459
*
Merge pull request #7756 from volzhs/str-format
Rémi Verschelde
2017-02-12
1
-6
/
+9
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*
Fix zero padding formatting
volzhs
2017-02-08
1
-6
/
+9
*
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Merge pull request #7750 from Faless/2.1.x_fix_7697
Rémi Verschelde
2017-02-12
1
-2
/
+4
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*
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HTTPClient properly handle partial data in non-blocking mode
Fabio Alessandrelli
2017-02-07
1
-2
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+4
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/
*
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Merge pull request #7742 from karroffel/json_parsing
Rémi Verschelde
2017-02-12
1
-2
/
+2
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*
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JSON::parse reports errors on open-ended objects
Karroffel
2017-02-06
1
-2
/
+2
*
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Added "Scots" locale name, fixing #7630
Nuno Donato
2017-02-08
1
-0
/
+1
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/
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/
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*
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Improve .tscn VCS
Pedro J. Estébanez
2017-01-25
3
-6
/
+16
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/
*
i18n: Add support for Scots (sco) language
Rémi Verschelde
2017-01-12
1
-0
/
+1
*
exposed OS.set_exit_code and OS.get_exit_code to ObjectTypeDB
karroffel
2017-01-12
2
-0
/
+16
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-12
230
-230
/
+230
*
Properly localize absolute path.
Fabio Alessandrelli
2017-01-12
1
-1
/
+2
*
Remove extraneous line in .po reader, which caused it to disregard first line
Bojidar Marinov
2017-01-12
1
-2
/
+0
*
Add named colors to GDScript/core.
Bojidar Marinov
2017-01-12
3
-1
/
+172
*
Add Array.front() and Array.back()
Kazuo256
2017-01-12
3
-0
/
+17
*
Expose HTTP classes' set_ip_type to scripting
Fabio Alessandrelli
2017-01-04
2
-6
/
+10
*
Separate hostname resolve cache based on ip_type
Fabio Alessandrelli
2017-01-04
1
-11
/
+15
*
IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2017-01-04
3
-47
/
+65
*
Allow setting ip_type for TCP/UDP and HTTP classes
Fabio Alessandrelli
2017-01-04
8
-0
/
+26
*
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2017-01-04
11
-36
/
+30
*
Use an instance variable for ip_type in raw sockets
Fabio Alessandrelli
2017-01-04
6
-15
/
+24
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