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* -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky2015-11-191-2/+2
* Implement Quat multiply operator, and xform methodFranklin Sobrinho2015-11-111-0/+2
* added floor() and ceil() to Vector3MrGreenTea2015-07-151-10/+8
* Added helper methods to InputEventJaguar2015-06-231-0/+4
* Added rot/pos constructor for Matrix32 variant.James McLean2015-06-091-0/+7
* Add String.to_utf8() and String.to_ascii()est312015-06-041-1/+36
* fixed ColorArray constructor when taking array as parameterromulox_x2015-04-271-1/+1
* resolved some cases wehre built-in doc is not properlt generated, fixes #1719Juan Linietsky2015-04-221-0/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -Concatenating arrays keeps the shared property if any of the arrays is share...Juan Linietsky2015-04-071-0/+2
* Fix for InputEvent::set_as_actionAlex Bonfim2015-03-151-5/+5
* fix return value of slide and reflectJuan Linietsky2015-02-151-2/+2
* FixesJuan Linietsky2014-12-201-0/+6
* UDP FixesJuan Linietsky2014-11-131-0/+2
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-0/+2
* Huge Amount of BugFixJuan Linietsky2014-10-031-1/+24
* - more fixes on #672 on windowsJuan Linietsky2014-09-191-0/+26
* 3D Physics and Other StuffJuan Linietsky2014-09-021-0/+5
* -Fixed pull request overwrite by mistakeJuan Linietsky2014-08-141-2/+4
* Little BitsJuan Linietsky2014-08-141-3/+3
* added String.md5_text() bindingDana Olson2014-08-131-0/+2
* Small Issues & MaintenanceJuan Linietsky2014-08-011-1/+9
* FineTune HDR and Other StuffJuan Linietsky2014-06-171-0/+2
* Add get_scale script binding to Matrix32 classmarynate2014-05-221-0/+2
* -Fixed a few bugs in ViewportJuan Linietsky2014-04-101-1/+1
* Add Matrix3::get_scale() bindingmarynate2014-04-011-0/+2
* -Added ATITC texture supportJuan Linietsky2014-02-261-0/+3
* -improved physics ccdJuan Linietsky2014-02-191-0/+4
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1504