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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
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*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
/
+2
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-26
/
+26
*
AnimationTreePlayer: blend value tracks (closes #2299)
Josh Grams
2016-03-01
1
-0
/
+2
*
-make signals throw an error when target method is not found, fixes #2036
Juan Linietsky
2016-01-04
1
-0
/
+3
*
-Ability to roll-back script-exported properties to their default value on th...
Juan Linietsky
2016-01-02
1
-0
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-Changed var2str and str2var in GDScript to use VariantWriter and VariantParser
Juan Linietsky
2015-12-31
1
-1
/
+1
*
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-12-05
1
-1
/
+1
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-0
/
+1
*
-More strict argument type-checking, will make many bugs visible, fixes #1809
Juan Linietsky
2015-05-04
1
-1
/
+2
*
Sort xml files, so order is constant
est31
2015-05-01
1
-1
/
+2
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
begin new serialization framework
Juan Linietsky
2015-02-15
1
-1
/
+5
*
-removed annoying pragma
Juan Linietsky
2014-12-17
1
-2
/
+2
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-16
1
-1
/
+5
|
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*
Small batch of fixes
Juan Linietsky
2014-12-15
1
-1
/
+5
*
|
New Code Completion
Juan Linietsky
2014-12-16
1
-0
/
+2
|
/
*
Small Fixes
Juan Linietsky
2014-12-08
1
-1
/
+1
*
- more fixes on #672 on windows
Juan Linietsky
2014-09-19
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+452