| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | error debugger | Juan Linietsky | 2015-08-04 | 1 | -0/+7 |
| * | live debug fixes | Juan Linietsky | 2015-08-02 | 1 | -1/+1 |
| * | Live edit WORK IN PROGRESS | Juan Linietsky | 2015-08-02 | 1 | -0/+29 |
| * | improved get_node(), connect(), etc code completion. | Juan Linietsky | 2015-06-26 | 1 | -0/+13 |
| * | added ability to define signals in script | Juan Linietsky | 2015-06-24 | 1 | -0/+4 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | New Code Completion | Juan Linietsky | 2014-12-16 | 1 | -1/+1 |
| * | UDP Fixes | Juan Linietsky | 2014-11-13 | 1 | -0/+2 |
| * | -variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr... | Juan Linietsky | 2014-09-22 | 1 | -0/+2 |
| * | Fixed failed to connect to remote debugger with -rdebug will crash engine | marynate | 2014-07-15 | 1 | -1/+1 |
| * | Light Baker! | Juan Linietsky | 2014-06-11 | 1 | -0/+1 |
| * | Making Godot Easier to Use.. | Juan Linietsky | 2014-05-24 | 1 | -0/+1 |
| * | -added kinematic body | Juan Linietsky | 2014-02-22 | 1 | -0/+2 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+251 |
